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Rebel Fork Framework
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Model vertex format, unpacked for easy editing. More...
#include <Urho3D/Graphics/ModelView.h>
Public Member Functions | |
| ea::vector< VertexElement > | ToVertexElements () const |
| void | MergeFrom (const ModelVertexFormat &rhs) |
| unsigned | ToHash () const |
| bool | operator== (const ModelVertexFormat &rhs) const |
| bool | operator!= (const ModelVertexFormat &rhs) const |
Public Attributes | |
| VertexElementType | position_ { Undefined } |
| VertexElementType | normal_ { Undefined } |
| VertexElementType | tangent_ { Undefined } |
| VertexElementType | binormal_ { Undefined } |
| VertexElementType | blendIndices_ { Undefined } |
| VertexElementType | blendWeights_ { Undefined } |
| ea::array< VertexElementType, MaxColors > | color_ { Undefined, Undefined, Undefined, Undefined } |
| ea::array< VertexElementType, MaxUVs > | uv_ { Undefined, Undefined, Undefined, Undefined } |
Static Public Attributes | |
| static const VertexElementType | Undefined = MAX_VERTEX_ELEMENT_TYPES |
| static const unsigned | MaxColors = 4 |
| static const unsigned | MaxUVs = 4 |
Model vertex format, unpacked for easy editing.
| VertexElementType Urho3D::ModelVertexFormat::position_ { Undefined } |
Vertex element formats