Rebel Fork Framework
|
Model vertex format, unpacked for easy editing. More...
#include <Urho3D/Graphics/ModelView.h>
Public Member Functions | |
ea::vector< VertexElement > | ToVertexElements () const |
void | MergeFrom (const ModelVertexFormat &rhs) |
unsigned | ToHash () const |
bool | operator== (const ModelVertexFormat &rhs) const |
bool | operator!= (const ModelVertexFormat &rhs) const |
Public Attributes | |
VertexElementType | position_ { Undefined } |
VertexElementType | normal_ { Undefined } |
VertexElementType | tangent_ { Undefined } |
VertexElementType | binormal_ { Undefined } |
VertexElementType | blendIndices_ { Undefined } |
VertexElementType | blendWeights_ { Undefined } |
ea::array< VertexElementType, MaxColors > | color_ { Undefined, Undefined, Undefined, Undefined } |
ea::array< VertexElementType, MaxUVs > | uv_ { Undefined, Undefined, Undefined, Undefined } |
Static Public Attributes | |
static const VertexElementType | Undefined = MAX_VERTEX_ELEMENT_TYPES |
static const unsigned | MaxColors = 4 |
static const unsigned | MaxUVs = 4 |
Model vertex format, unpacked for easy editing.
VertexElementType Urho3D::ModelVertexFormat::position_ { Undefined } |
Vertex element formats