Rebel Fork Framework
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#include <Urho3D/Container/FlagSet.h>
#include <Urho3D/Core/Assert.h>
#include <Urho3D/Network/AbstractConnection.h>
#include <Urho3D/Replica/NetworkCallbacks.h>
#include <Urho3D/Replica/ReplicationManager.h>
#include <Urho3D/Scene/Component.h>
#include <EASTL/fixed_vector.h>
#include <EASTL/optional.h>
Classes | |
class | Urho3D::NetworkObject |
Enumerations | |
enum | NetworkObjectMode { Urho3D::Standalone, Urho3D::Server, Urho3D::NetworkObjectMode::ClientReplicated, Urho3D::NetworkObjectMode::ClientOwned } |