Rebel Fork Framework
NetworkObject.h File Reference
#include <Urho3D/Container/FlagSet.h>
#include <Urho3D/Core/Assert.h>
#include <Urho3D/Network/AbstractConnection.h>
#include <Urho3D/Replica/NetworkCallbacks.h>
#include <Urho3D/Replica/ReplicationManager.h>
#include <Urho3D/Scene/Component.h>
#include <EASTL/fixed_vector.h>
#include <EASTL/optional.h>

Classes

class  Urho3D::NetworkObject
 

Enumerations

enum  NetworkObjectMode { Urho3D::Standalone, Urho3D::Server, Urho3D::NetworkObjectMode::ClientReplicated, Urho3D::NetworkObjectMode::ClientOwned }