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| RmlUI (Context *context, const char *name="master") |
| Construct.
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| ~RmlUI () override |
| Destruct.
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Rml::ElementDocument * | LoadDocument (const ea::string &path) |
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void | SetDebuggerVisible (bool visible) |
| Show or hide RmlUi debugger.
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bool | LoadFont (const ea::string &resourceName, bool fallback=false) |
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void | ReloadFonts () |
| Reload fonts from resource cache.
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Rml::Context * | GetRmlContext () const |
| Returns RmlUi context object.
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void | SetScale (float scale) |
| Set UI scale aka dp to px ratio. 1.0 is default (pixel perfect).
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float | GetScale () const |
| Return UI scale.
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void | SetRenderTarget (RenderSurface *target, const Color &clearColor=Color::TRANSPARENT_BLACK) |
| Set render target where this instance will render into.
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void | SetRenderTarget (Texture2D *target, const Color &clearColor=Color::TRANSPARENT_BLACK) |
| Set render target where this instance will render into.
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void | SetRenderTarget (std::nullptr_t target, const Color &clearColor=Color::TRANSPARENT_BLACK) |
| Set render target where this instance will render into. A convenience overload to resolve ambiguity when clearing rendertarget.
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void | SetRendering (bool enable) |
| Enable or disable this UI subsystem. When disabled, no inputs will be processed and nothing will be rendered.
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bool | IsRendering () const |
| Return true if this subsystem is rendering. When disabled, it is still possible to manually render by calling Render() method.
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bool | IsInputCaptured () const |
| Return true if input is captured by UI.
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bool | IsHovered () const |
| Returns true if any window of this UI context is hovered by mouse.
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void | Update (float timeStep) |
| Update the UI logic. Called by HandlePostUpdate().
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void | Render () |
| Render UI.
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Rml::ElementDocument * | ReloadDocument (Rml::ElementDocument *document) |
| Unload passed document and load it's rml again, return newly loaded document. This operation preserves document position and size.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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virtual void | SerializeInBlock (Archive &archive) |
| Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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| URHO3D_OBJECT (RmlUI, Object) |
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IntVector2 | GetDesiredCanvasSize () const |
| Returns a size that this UI screen will cover.
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bool | IsInputCapturedInternal () const |
| Return true if input is captured by this instance of RmlUI.
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void | OnDocumentUnload (Rml::ElementDocument *document) |
| Signal that document belonging to this subsystem was closed.
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void | HandleScreenMode (StringHash eventType, VariantMap &eventData) |
| Handle screen mode event.
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void | HandleMouseButtonDown (StringHash eventType, VariantMap &eventData) |
| Handle mouse button down event.
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void | HandleMouseButtonUp (StringHash eventType, VariantMap &eventData) |
| Handle mouse button up event.
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void | HandleMouseMove (StringHash eventType, VariantMap &eventData) |
| Handle mouse move event.
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void | HandleMouseWheel (StringHash eventType, VariantMap &eventData) |
| Handle mouse wheel event.
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void | HandleTouchBegin (StringHash eventType, VariantMap &eventData) |
| Handle touch begin event.
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void | HandleTouchEnd (StringHash eventType, VariantMap &eventData) |
| Handle touch end event.
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void | HandleTouchMove (StringHash eventType, VariantMap &eventData) |
| Handle touch move event.
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void | HandleKeyDown (StringHash eventType, VariantMap &eventData) |
| Handle press event.
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void | HandleKeyUp (StringHash eventType, VariantMap &eventData) |
| Handle release event.
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void | HandleTextInput (StringHash eventType, VariantMap &eventData) |
| Handle text input event.
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void | HandlePostUpdate (StringHash eventType, VariantMap &eventData) |
| Handle logic post-update event.
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void | HandleDropFile (StringHash eventType, VariantMap &eventData) |
| Handle a file being drag-dropped into the application window.
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void | HandleEndAllViewsRender (StringHash eventType, VariantMap &eventData) |
| Handle rendering to a texture.
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void | HandleResourceReloaded (StringHash eventType, VariantMap &eventData) |
| Handle resource reloading.
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UI subsystem. Manages the graphical user interface.