Rebel Fork Framework
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Transformer execution inputs (should be serializable on its own). More...
#include <Urho3D/Utility/AssetTransformer.h>
Public Member Functions | |
AssetTransformerInput (const ApplicationFlavor &flavor, const ea::string &resourceName, const ea::string &inputFileName, FileTime inputFileTime) | |
AssetTransformerInput (const AssetTransformerInput &other, const ea::string &tempPath, const ea::string &outputFileName, const ea::string &outputResourceName) | |
void | SerializeInBlock (Archive &archive) |
ea::string | ToBase64 () const |
Static Public Member Functions | |
static AssetTransformerInput | FromBase64 (const ea::string &base64) |
Public Attributes | |
ApplicationFlavor | flavor_ |
Flavor of the transformer. | |
ea::string | originalResourceName_ |
Original resource name. May be different from resource name for nested transformers. | |
ea::string | originalInputFileName_ |
Original absolute file name. May be different from file name for nested transformers. | |
ea::string | resourceName_ |
Resource name that can be used to access resource via cache. | |
ea::string | inputFileName_ |
Absolute file name of the asset. | |
FileTime | inputFileTime_ |
Modification time of the input file. | |
ea::string | tempPath_ |
Absolute path to the temporary directory used to store output files. | |
ea::string | outputFileName_ |
Absolute file name to the file counterpart in writeable directory. | |
ea::string | outputResourceName_ |
Resource name to the file counterpart in writeable directory. | |
Transformer execution inputs (should be serializable on its own).