Vertex buffer morph data.
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#include <Urho3D/Graphics/Model.h>
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VertexMaskFlags | elementMask_ |
| | Vertex elements.
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unsigned | vertexCount_ {} |
| | Number of vertices.
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unsigned | dataSize_ {} |
| | Morphed vertices data size as bytes.
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ea::shared_array< unsigned char > | morphData_ |
| | Morphed vertices. Stored packed as <index, data> pairs.
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Vertex buffer morph data.
The documentation for this struct was generated from the following file: