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StaticPipelineStateId | lum64_ {} |
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StaticPipelineStateId | lum16_ {} |
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StaticPipelineStateId | lum4_ {} |
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StaticPipelineStateId | lum1_ {} |
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StaticPipelineStateId | adaptedLum_ {} |
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StaticPipelineStateId | autoExposure_ {} |
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The documentation for this struct was generated from the following file:
- Urho3D/RenderPipeline/Passes/AutoExposurePass.h