Used for mapping between geometry ID in geometry buffer and actual geometry.
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#include <Urho3D/Glow/LightmapGeometryBuffer.h>
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unsigned | objectIndex_ { M_MAX_UNSIGNED } |
| Index of the object in the array.
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unsigned | geometryIndex_ { M_MAX_UNSIGNED } |
| Index of object geometry within the object.
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unsigned | lodIndex_ { M_MAX_UNSIGNED } |
| Index of geometry LOD.
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Used for mapping between geometry ID in geometry buffer and actual geometry.
The documentation for this struct was generated from the following file: