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Urho3D::NodeInspectorWidget Class Reference

SystemUI widget used to edit materials. More...

#include <Urho3D/SystemUI/NodeInspectorWidget.h>

Inheritance diagram for Urho3D::NodeInspectorWidget:
Urho3D::Object Urho3D::RefCounted

Public Types

using NodeVector = ea::vector<WeakPtr<Node>>

Public Member Functions

 NodeInspectorWidget (Context *context, const NodeVector &nodes)
void RenderTitle ()
void RenderContent ()
const NodeVector & GetNodes () const
Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
virtual StringHash GetType () const =0
virtual const ea::string & GetTypeName () const =0
virtual const TypeInfo * GetTypeInfo () const =0
 Return type info.
virtual bool IsInstanceOf (StringHash type) const =0
 Check whether current instance implements specified type.
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
template<typename T>
bool IsInstanceOf () const
 Check current instance is type of specified class.
template<typename T>
T * Cast ()
 Cast the object to specified most derived class.
template<typename T>
const T * Cast () const
 Cast the object to specified most derived class.
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
template<class T>
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
template<class T>
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
void SendEvent (StringHash eventType)
 Send event to all subscribers.
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
VariantMap & GetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
Context * GetContext () const
 Return execution context.
const Variant & GetGlobalVar (StringHash key) const
const VariantMap & GetGlobalVars () const
void SetGlobalVar (StringHash key, const Variant &value)
Object * GetSubsystem (StringHash type) const
 Return subsystem by type.
Object * GetEventSender () const
 Return active event sender. Null outside event handling.
EventHandler * GetEventHandler () const
 Return active event handler. Null outside event handling.
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
bool HasEventHandlers () const
 Return whether has subscribed to any event.
template<class T>
T * GetSubsystem () const
 Template version of returning a subsystem.
const ea::string & GetCategory () const
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
RefCounted & operator= (const RefCounted &rhs)=delete
 Prevent assignment.
int AddRef () const
int ReleaseRef () const
int Refs () const
int WeakRefs () const
RefCount * RefCountPtr () const
 Return pointer to the reference count structure.
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
bool IsScriptStrongRef () const
 Return true if script reference is strong.

Public Attributes

Signal< void(const WeakSerializableVector &objects, const AttributeInfo *attribute)> OnEditNodeAttributeBegin
Signal< void(const WeakSerializableVector &objects, const AttributeInfo *attribute)> OnEditNodeAttributeEnd
Signal< void(const WeakSerializableVector &objects, const AttributeInfo *attribute)> OnEditComponentAttributeBegin
Signal< void(const WeakSerializableVector &objects, const AttributeInfo *attribute)> OnEditComponentAttributeEnd
Signal< void(const WeakSerializableVector &objects)> OnActionBegin
Signal< void(const WeakSerializableVector &objects)> OnActionEnd
Signal< void(Component *component)> OnComponentRemoved

Private Types

using NodeComponentVector = ea::vector<ea::pair<Node*, Component*>>
using ComponentVectorsByType = ea::vector<ea::vector<WeakPtr<Component>>>

Private Member Functions

 URHO3D_OBJECT (NodeInspectorWidget, Object)
NodeComponentVector GetAllComponents () const
ComponentVectorsByType GetSharedComponents () const

Private Attributes

NodeVector nodes_
SharedPtr< SerializableInspectorWidget > nodeInspector_
NodeComponentVector components_
ea::vector< SharedPtr< SerializableInspectorWidget > > componentInspectors_
unsigned numSkippedComponents_ {}
ea::vector< WeakPtr< Component > > pendingRemoveComponents_

Additional Inherited Members

Static Public Member Functions inherited from Urho3D::Object
static const TypeInfo * GetTypeInfoStatic ()
 Return type info static.
Static Public Attributes inherited from Urho3D::Object
static constexpr ea::array< StringHash, 0 > TypeHierarchy {}
Protected Attributes inherited from Urho3D::Object
WeakPtr< Context > context_
 Execution context.

Detailed Description

SystemUI widget used to edit materials.


The documentation for this class was generated from the following files:
  • Urho3D/SystemUI/NodeInspectorWidget.h
  • Urho3D/SystemUI/NodeInspectorWidget.cpp