Rebel Fork Framework
Urho3D::SystemUI Class Reference
Inheritance diagram for Urho3D::SystemUI:
Urho3D::Object Urho3D::RefCounted

Public Member Functions

 SystemUI (Context *context, ImGuiConfigFlags flags=0)
 Construct.
 
 ~SystemUI () override
 Destruct.
 
void SetRelativeMouseMove (bool enabled, bool revertMousePositionOnDisable)
 
const Vector2 GetRelativeMouseMove () const
 Return relative mouse movement value.
 
ImFont * AddFont (const ea::string &fontPath, const ImWchar *ranges=nullptr, float size=0, bool merge=false)
 
ImFont * AddFont (const void *data, unsigned dsize, const char *name, const ImWchar *ranges=nullptr, float size=0, bool merge=false)
 
ImFont * AddFontCompressed (const void *data, unsigned dsize, const char *name, const ImWchar *ranges=nullptr, float size=0, bool merge=false)
 
void ApplyStyleDefault (bool darkStyle, float alpha)
 
void ReferenceTexture (Texture2D *texture)
 Hold a reference to this texture until end of frame.
 
void SetPassThroughEvents (bool enabled)
 When set to true, SystemUI will not consume SDL events and they will be passed to to Input and other subsystems.
 
bool GetPassThroughEvents () const
 Return true if SystemUI is allowing events through even when SystemUI is handling them.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Protected Member Functions

void PlatformInitialize ()
 
void PlatformShutdown ()
 
void ReallocateFontTexture ()
 
void ClearPerScreenFonts ()
 
SharedPtr< Texture2DAllocateFontTexture (ImFontAtlas *atlas) const
 
void OnRawEvent (VariantMap &args)
 
void OnScreenMode (VariantMap &args)
 
void OnInputBegin ()
 
void OnInputEnd ()
 
void OnRenderEnd ()
 
void OnMouseVisibilityChanged (StringHash, VariantMap &args)
 

Protected Attributes

ea::vector< SharedPtr< Texture2D > > fontTextures_
 
ea::vector< float > fontSizes_
 
ImGuiContext * imContext_ {}
 
ea::vector< Diligent::RefCntAutoPtr< Diligent::ITextureView > > referencedTextures_
 
bool passThroughEvents_ = false
 When set to true, SystemUI will not consume SDL events and they will be passed to to Input and other subsystems.
 
bool enableRelativeMouseMove_ {}
 
Vector2 relativeMouseMove_
 
bool revertMousePositionOnDisable_ {}
 
ImVec2 revertMousePosition_
 
ea::unique_ptr< ImGuiDiligentRendererEximpl_
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Private Member Functions

 URHO3D_OBJECT (SystemUI, Object)
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Member Function Documentation

◆ AddFont()

ImFont * Urho3D::SystemUI::AddFont ( const ea::string &  fontPath,
const ImWchar *  ranges = nullptr,
float  size = 0,
bool  merge = false 
)

Add font to imgui subsystem.

Parameters
fontPatha string pointing to TTF font resource.
sizea font size. If 0 then size of last font is used.
nameis any string, stored internally as font name.
rangesoptional ranges of font that should be used. Parameter is ImWchar[] of {start1, stop1, ..., startN, stopN, 0}.
mergeset to true if new font should be merged to last active font.
Returns
ImFont instance that may be used for setting current font when drawing GUI.

◆ ApplyStyleDefault()

void Urho3D::SystemUI::ApplyStyleDefault ( bool  darkStyle,
float  alpha 
)

Apply built-in system ui style.

Parameters
darkStyleenables dark style, otherwise it is a light style.
alphavalue between 0.0f - 1.0f

◆ SetRelativeMouseMove()

void Urho3D::SystemUI::SetRelativeMouseMove ( bool  enabled,
bool  revertMousePositionOnDisable 
)

Enable or disable relative mouse movement. Should be called withing ImGUI window. Relative mouse movement is automatically disabled when all mouse buttons are released.


The documentation for this class was generated from the following files: