Rebel Fork Framework
|
Common parameters for light accumulation. More...
#include <Urho3D/RenderPipeline/LightAccumulator.h>
Public Attributes | |
unsigned | maxVertexLights_ { 4 } |
unsigned | maxPixelLights_ { 1 } |
const ea::vector< LightDataForAccumulator > * | lights_ |
Array of lights to be indexed. | |
Common parameters for light accumulation.