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Urho3D::MaterialInspectorWidget Class Reference

SystemUI widget used to edit materials. More...

#include <Urho3D/SystemUI/MaterialInspectorWidget.h>

Inheritance diagram for Urho3D::MaterialInspectorWidget:
Urho3D::Object Urho3D::RefCounted

Classes

struct  PropertyDesc
 
struct  TechniqueDesc
 
struct  TextureUnitDesc
 

Public Types

using MaterialVector = ea::vector< SharedPtr< Material > >
 

Public Member Functions

 MaterialInspectorWidget (Context *context, const MaterialVector &materials)
 
void UpdateTechniques (const ea::string &path)
 
void RenderTitle ()
 
void RenderContent ()
 
const MaterialVector & GetMaterials () const
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Public Attributes

Signal< void()> OnEditBegin
 
Signal< void()> OnEditEnd
 

Private Types

using TechniqueDescPtr = ea::shared_ptr< TechniqueDesc >
 
using ShaderParameterNames = ea::fixed_set< ea::string, 128 >
 

Private Member Functions

 URHO3D_OBJECT (MaterialInspectorWidget, Object)
 
void InitializePreviewScene ()
 
void ApplyPreviewSettings ()
 
void UpdateCachedTechniques ()
 
void RenderPreview ()
 
void RenderTechniques ()
 
void RenderProperties ()
 
void RenderTextures ()
 
void RenderShaderParameters ()
 
bool RenderTechniqueEntries ()
 
bool EditTechniqueInEntry (TechniqueEntry &entry, float itemWidth)
 
bool EditDistanceInEntry (TechniqueEntry &entry, float itemWidth)
 
bool EditQualityInEntry (TechniqueEntry &entry)
 
void RenderProperty (const PropertyDesc &desc)
 
void RenderShaderDefines ()
 
void RenderTextureUnit (const TextureUnitDesc &desc)
 
bool IsDefaultTextureUnit (const ea::string &unit) const
 
ea::set< ea::string > GetCustomTextureUnits () const
 
void RenderCustomTextureUnit (const ea::string &unit)
 
void RenderAddCustomTextureUnit (const ea::set< ea::string > &customTextureUnits)
 
ea::string GetTechniqueDisplayName (const ea::string &resourceName) const
 
bool IsTechniqueDeprecated (const ea::string &resourceName) const
 
ShaderParameterNames GetShaderParameterNames () const
 
void RenderShaderParameter (const ea::string &name)
 
void RenderNewShaderParameter ()
 

Private Attributes

const ea::string defaultTechniqueName_ {"Techniques/LitOpaque.xml"}
 
SharedPtr< ScenepreviewScene_
 
SharedPtr< SceneRendererToTexturepreviewWidget_
 
ea::unordered_map< ea::string, TechniqueDescPtr > techniques_
 
ea::vector< TechniqueDescPtr > sortedTechniques_
 
TechniqueDescPtr defaultTechnique_
 
MaterialVector materials_
 
ea::vector< TechniqueEntrytechniqueEntries_
 
ea::vector< TechniqueEntrysortedTechniqueEntries_
 
bool pendingSetTechniques_ {}
 
ea::vector< ea::pair< const PropertyDesc *, Variant > > pendingSetProperties_
 
ea::vector< ea::pair< ea::string, Texture * > > pendingSetTextures_
 
ShaderParameterNames shaderParameterNames_
 
ea::vector< ea::pair< ea::string, Variant > > pendingSetShaderParameters_
 
ea::string newParameterName_
 
unsigned newParameterType_ {}
 
ea::optional< bool > separateShaderDefines_
 

Static Private Attributes

static const ea::vector< PropertyDescproperties
 
static const PropertyDesc vertexDefinesProperty
 
static const PropertyDesc pixelDefinesProperty
 
static const ea::vector< TextureUnitDesctextureUnits
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Detailed Description

SystemUI widget used to edit materials.

Member Data Documentation

◆ pixelDefinesProperty

const MaterialInspectorWidget::PropertyDesc Urho3D::MaterialInspectorWidget::pixelDefinesProperty
staticprivate
Initial value:
{
"Pixel Defines",
Variant{EMPTY_STRING},
[](const Material* material) { return Variant{material->GetPixelShaderDefines()}; },
[](Material* material, const Variant& value) { material->SetPixelShaderDefines(value.GetString()); },
"Additional shader defines applied to pixel shader. Should be space-separated list of DEFINES. "
"Example: VOLUMETRIC SOFTPARTICLES",
}

◆ textureUnits

const ea::vector< MaterialInspectorWidget::TextureUnitDesc > Urho3D::MaterialInspectorWidget::textureUnits
staticprivate
Initial value:
{
{ShaderResources::Albedo, "Albedo map or Diffuse texture with optional alpha channel."},
{ShaderResources::Normal, "Normal map, ignored unless normal mapping is enabled."},
{ShaderResources::Properties, "Roughness-Metalness-Occlusion map or Specular map."},
{ShaderResources::Emission, "Emission map. May also be used as AO map for legacy materials."},
{ShaderResources::Reflection0, "Reflection map override."},
}

◆ vertexDefinesProperty

const MaterialInspectorWidget::PropertyDesc Urho3D::MaterialInspectorWidget::vertexDefinesProperty
staticprivate
Initial value:
{
"Vertex Defines",
Variant{EMPTY_STRING},
[](const Material* material) { return Variant{material->GetVertexShaderDefines()}; },
[](Material* material, const Variant& value) { material->SetVertexShaderDefines(value.GetString()); },
"Additional shader defines applied to vertex shader. Should be space-separated list of DEFINES. "
"Example: VOLUMETRIC SOFTPARTICLES",
}

The documentation for this class was generated from the following files: