Rebel Fork Framework
Urho3D::DebugFrameSnapshot Struct Reference

Public Member Functions

ea::string ToString () const
ea::string ScenePipelineStatesToString () const
ea::string SceneMaterialsToString () const
ea::string SceneShadersToString () const

Public Attributes

ea::vector< DebugFrameSnapshotPass > passes_
ea::unordered_set< PipelineState * > scenePipelineStates_ {}
ea::unordered_set< Material * > sceneMaterials_ {}
ea::unordered_set< RawShader * > sceneShaders_ {}

The documentation for this struct was generated from the following files:
  • Urho3D/RenderPipeline/RenderPipelineDebugger.h
  • Urho3D/RenderPipeline/RenderPipelineDebugger.cpp