Rebel Fork Framework

Circle in threedimensional space. More...
#include <Urho3D/Math/Sphere.h>
Public Member Functions  
bool  IsValid () const 
Return whether the circle is valid.  
Vector3  GetPoint (const Vector3 &directionHint) const 
Return point on the sphere closest to given direction.  
Public Attributes  
Vector3  center_ {} 
Center of the circle.  
Vector3  normal_ {} 
Normal of the plane containing the circle.  
float  radius_ { M_INFINITY } 
Radius of the circle. Negative is invalid.  
Circle in threedimensional space.