Frequently-changing settings of render buffer manager.
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#include <Urho3D/RenderPipeline/RenderPipelineDefs.h>
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bool | readableColor_ {} |
| Whether the both of output color buffers should be readable.
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bool | supportColorReadWrite_ {} |
| Whether it's should be supported to read from and write to output color buffer simultaneously.
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Frequently-changing settings of render buffer manager.
The documentation for this struct was generated from the following file:
- Urho3D/RenderPipeline/RenderPipelineDefs.h