Rebel Fork Framework
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Utility class to filter random uint value which mostly stays the same. More...
#include <Urho3D/Network/ClockSynchronizer.h>
Private Attributes | |
const float | maxDeviation_ {} |
unsigned | baseValue_ {} |
ea::ring_buffer< int > | offsets_ |
int | minOffset_ {} |
int | averageOffset_ {} |
int | maxOffset_ {} |
int | stabilizedMaxAverageOffset_ {} |
Utility class to filter random uint value which mostly stays the same.