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Urho3D::LightmapGeometryBakingScenesArray Struct Reference

Baking scenes for the set of lightmap charts. More...

#include <Urho3D/Glow/LightmapGeometryBuffer.h>

Public Attributes

ea::vector< LightmapGeometryBakingScenebakingScenes_
 Baking scenes.
 
GeometryIDToObjectMappingVector idToObject_
 Geometry buffer ID to object mapping.
 

Detailed Description

Baking scenes for the set of lightmap charts.


The documentation for this struct was generated from the following file: