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Urho3D::Spriter::Folder Struct Reference
Folder
.
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#include <Urho3D/Urho2D/SpriterData2D.h>
Public Member Functions
void
Reset
()
bool
Load
(const pugi::xml_node &node)
Public Attributes
int
id_
{}
ea::string
name_
ea::vector<
File
* >
files_
Detailed Description
Folder
.
The documentation for this struct was generated from the following files:
Urho3D/Urho2D/
SpriterData2D.h
Urho3D/Urho2D/SpriterData2D.cpp
Urho3D
Spriter
Folder