#include "../Math/Color.h"
#include "../Math/Vector2.h"
#include "../Math/Vector3.h"
#include <Box2D/Box2D.h>
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Color | Urho3D::ToColor (const b2Color &color) |
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b2Vec2 | Urho3D::ToB2Vec2 (const Vector2 &vector) |
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Vector2 | Urho3D::ToVector2 (const b2Vec2 &vec2) |
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b2Vec2 | Urho3D::ToB2Vec2 (const Vector3 &vector) |
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Vector3 | Urho3D::ToVector3 (const b2Vec2 &vec2) |
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