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unsigned | downscale_ {0} |
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float | strength_ {0.7f} |
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float | exponent_ {1.5f} |
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float | radiusNear_ {0.05f} |
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float | distanceNear_ {1.0f} |
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float | radiusFar_ {1.0f} |
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float | distanceFar_ {100.0f} |
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float | fadeDistanceBegin_ {100.0f} |
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float | fadeDistanceEnd_ {200.0f} |
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float | blurDepthThreshold_ {0.1f} |
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float | blurNormalThreshold_ {0.2f} |
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◆ Tie()
auto Urho3D::AmbientOcclusionPass::Parameters::Tie |
( |
| ) |
const |
|
inline |
The documentation for this struct was generated from the following file:
- Urho3D/RenderPipeline/Passes/AmbientOcclusionPass.h