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Rebel Fork Framework
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Depth bias parameters. Used both by lights (for shadow mapping) and materials. More...
#include <Urho3D/Graphics/Light.h>
Public Attributes | |
| float | constantBias_ |
| Constant bias. | |
| float | slopeScaledBias_ |
| Slope scaled bias. | |
| float | normalOffset_ |
| Normal offset multiplier. | |
Depth bias parameters. Used both by lights (for shadow mapping) and materials.