Rebel Fork Framework
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#include "../Container/Hash.h"
#include "../Graphics/GraphicsDefs.h"
#include "../Graphics/PipelineStateTracker.h"
#include "../Resource/Resource.h"
Classes | |
class | Urho3D::Pass |
Material rendering pass, which defines shaders and render state. More... | |
class | Urho3D::Technique |
Material technique. Consists of several passes. More... | |
Variables | |
static const char * | Urho3D::blendModeNames [] |
static const char * | Urho3D::compareModeNames [] |
static const char * | Urho3D::lightingModeNames [] |
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