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Pipeline state UI batch cache entry. May be invalid. More...
#include <Urho3D/RenderPipeline/BatchStateCache.h>
Public Attributes | |
SharedPtr< PipelineState > | pipelineState_ |
Whether the PipelineState is invalidated and should be recreated. | |
std::atomic_bool | invalidated_ { true } |
unsigned | materialHash_ {} |
unsigned | passHash_ {} |
Pipeline state UI batch cache entry. May be invalid.
unsigned Urho3D::CachedUIBatchState::materialHash_ {} |
Hashes of corresponding objects at the moment of pipeline state creation