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| Text3D (Context *context) |
| | Construct.
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| ~Text3D () override |
| | Destruct.
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| void | ApplyAttributes () override |
| | Apply attribute changes that can not be applied immediately.
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| void | UpdateBatches (const FrameInfo &frame) override |
| | Calculate distance and prepare batches for rendering. May be called from worker thread(s), possibly re-entrantly.
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| void | UpdateBatchesDelayed (const FrameInfo &frame) override |
| | Batch update from main thread. Called on demand only if RequestUpdateBatchesDelayed() is called from UpdateBatches().
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| void | UpdateGeometry (const FrameInfo &frame) override |
| | Prepare geometry for rendering. Called from a worker thread if possible (no GPU update).
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| UpdateGeometryType | GetUpdateGeometryType () override |
| | Return whether a geometry update is necessary, and if it can happen in a worker thread.
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bool | SetFont (const ea::string &fontName, float size=DEFAULT_FONT_SIZE) |
| | Set font by looking from resource cache by name and font size. Return true if successful.
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bool | SetFont (Font *font, float size=DEFAULT_FONT_SIZE) |
| | Set font and font size. Return true if successful.
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| bool | SetFontSize (float size) |
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| void | SetMaterial (Material *material) |
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| void | SetText (const ea::string &text) |
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void | SetAlignment (HorizontalAlignment hAlign, VerticalAlignment vAlign) |
| | Set horizontal and vertical alignment.
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| void | SetHorizontalAlignment (HorizontalAlignment align) |
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| void | SetVerticalAlignment (VerticalAlignment align) |
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| void | SetTextAlignment (HorizontalAlignment align) |
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| void | SetRowSpacing (float spacing) |
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| void | SetWordwrap (bool enable) |
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| void | SetTextEffect (TextEffect textEffect) |
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| void | SetEffectShadowOffset (const IntVector2 &offset) |
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| void | SetEffectStrokeThickness (int thickness) |
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| void | SetEffectRoundStroke (bool roundStroke) |
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| void | SetEffectColor (const Color &effectColor) |
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| void | SetEffectDepthBias (float bias) |
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| void | SetWidth (int width) |
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| void | SetColor (const Color &color) |
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| void | SetColor (Corner corner, const Color &color) |
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| void | SetOpacity (float opacity) |
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| void | SetFixedScreenSize (bool enable) |
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void | SetSnapToPixels (bool enable) |
| | Set whether to snap text to pixels. Has effect only if fixed screen size is enabled.
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| void | SetFaceCameraMode (FaceCameraMode mode) |
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void | SetDepthTest (bool enable) |
| | Set whether to enable the depth test when rendering the text. Default is true.
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| Font * | GetFont () const |
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| float | GetFontSize () const |
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| Material * | GetMaterial () const |
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| const ea::string & | GetText () const |
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| HorizontalAlignment | GetTextAlignment () const |
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| HorizontalAlignment | GetHorizontalAlignment () const |
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| VerticalAlignment | GetVerticalAlignment () const |
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| float | GetRowSpacing () const |
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| bool | GetWordwrap () const |
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| TextEffect | GetTextEffect () const |
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| const IntVector2 & | GetEffectShadowOffset () const |
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| int | GetEffectStrokeThickness () const |
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| bool | GetEffectRoundStroke () const |
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| const Color & | GetEffectColor () const |
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| float | GetEffectDepthBias () const |
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| int | GetWidth () const |
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| int | GetHeight () const |
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| int | GetRowHeight () const |
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| unsigned | GetNumRows () const |
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| unsigned | GetNumChars () const |
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| int | GetRowWidth (unsigned index) const |
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| Vector2 | GetCharPosition (unsigned index) |
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| Vector2 | GetCharSize (unsigned index) |
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| const Color & | GetColor (Corner corner) const |
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| float | GetOpacity () const |
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| bool | IsFixedScreenSize () const |
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bool | GetSnapToPixels () const |
| | Return whether text is snapped to pixels.
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| FaceCameraMode | GetFaceCameraMode () const |
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bool | GetDepthTest () const |
| | Return whether the depth test is enabled when rendering the text.
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void | SetFontAttr (const ResourceRef &value) |
| | Set font attribute.
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ResourceRef | GetFontAttr () const |
| | Return font attribute.
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void | SetMaterialAttr (const ResourceRef &value) |
| | Set material attribute.
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ResourceRef | GetMaterialAttr () const |
| | Return material attribute.
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void | SetTextAttr (const ea::string &value) |
| | Set text attribute.
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ea::string | GetTextAttr () const |
| | Return text attribute.
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const Color & | GetColorAttr () const |
| | Get color attribute. Uses just the top-left color.
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| Drawable (Context *context, DrawableFlags drawableFlags=DRAWABLE_UNDEFINED) |
| | Construct.
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| ~Drawable () override |
| | Destruct.
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| void | OnSetEnabled () override |
| | Handle enabled/disabled state change.
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void | ProcessCustomRayQuery (const RayOctreeQuery &query, const BoundingBox &worldBoundingBox, ea::vector< RayQueryResult > &results) |
| | Process raycast with custom transform.
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| virtual void | ProcessRayQuery (const RayOctreeQuery &query, ea::vector< RayQueryResult > &results) |
| | Process octree raycast. May be called from a worker thread.
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| virtual void | Update (const FrameInfo &frame) |
| | Update before octree reinsertion. Is called from a worker thread.
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| virtual Geometry * | GetLodGeometry (unsigned batchIndex, unsigned level) |
| | Return the geometry for a specific LOD level.
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| virtual unsigned | GetNumOccluderTriangles () |
| | Return number of occlusion geometry triangles.
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| virtual bool | DrawOcclusion (OcclusionBuffer *buffer) |
| | Draw to occlusion buffer. Return true if did not run out of triangles.
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| void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override |
| | Visualize the component as debug geometry.
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| void | SetDrawDistance (float distance) |
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| void | SetShadowDistance (float distance) |
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| void | SetLodBias (float bias) |
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| void | SetViewMask (unsigned mask) |
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| void | SetLightMask (unsigned mask) |
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| void | SetShadowMask (unsigned mask) |
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| void | SetZoneMask (unsigned mask) |
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| void | SetCastShadows (bool enable) |
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| void | SetOccluder (bool enable) |
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| void | SetOccludee (bool enable) |
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void | SetGlobalIlluminationType (GlobalIlluminationType type) |
| | Set GI type.
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void | SetReflectionMode (ReflectionMode mode) |
| | Set reflection mode.
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void | MarkForUpdate () |
| | Mark for update and octree reinsertion. Update is automatically queued when the drawable's scene node moves or changes scale.
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| const BoundingBox & | GetBoundingBox () const |
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| const BoundingBox & | GetWorldBoundingBox () |
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DrawableFlags | GetDrawableFlags () const |
| | Return drawable flags.
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| float | GetDrawDistance () const |
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| float | GetShadowDistance () const |
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| float | GetLodBias () const |
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| unsigned | GetViewMask () const |
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| unsigned | GetLightMask () const |
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| unsigned | GetShadowMask () const |
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| unsigned | GetZoneMask () const |
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| bool | GetCastShadows () const |
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| bool | IsOccluder () const |
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| bool | IsOccludee () const |
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GlobalIlluminationType | GetGlobalIlluminationType () const |
| | Return global illumination type.
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ReflectionMode | GetReflectionMode () const |
| | Return reflection mode.
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| bool | IsInView () const |
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bool | IsInView (Camera *camera) const |
| | Return whether is in view of a specific camera this frame. Pass in a null camera to allow any camera, including shadow map cameras.
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const ea::vector< SourceBatch > & | GetBatches () const |
| | Return draw call source data.
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void | SetZone (Zone *zone, bool temporary=false) |
| | Set new zone. Zone assignment may optionally be temporary, meaning it needs to be re-evaluated on the next frame.
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void | SetSortValue (float value) |
| | Set sorting value.
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void | MarkInView (const FrameInfo &frame) |
| | Mark in view. Also clear the light list.
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void | MarkInView (unsigned frameNumber) |
| | Mark in view without specifying a camera. Used for shadow casters.
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Octant * | GetOctant () const |
| | Return octree octant.
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unsigned | GetDrawableIndex () const |
| | Return index in octree.
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bool | IsInOctree () const |
| | Return whether the drawable is added to Octree.
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| Zone * | GetZone () const |
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bool | IsZoneDirty () const |
| | Return whether current zone is inconclusive or dirty due to the drawable moving.
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float | GetDistance () const |
| | Return distance from camera.
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float | GetLodDistance () const |
| | Return LOD scaled distance from camera.
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float | GetSortValue () const |
| | Return sorting value.
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bool | IsInView (const FrameInfo &frame, bool anyCamera=false) const |
| | Return whether is in view on the current frame. Called by View.
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unsigned & | GetMutableLightProbeTetrahedronHint () |
| | Return mutable light probe tetrahedron hint.
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CachedDrawableZone & | GetMutableCachedZone () |
| | Return mutable cached zone data.
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CachedDrawableReflection & | GetMutableCachedReflection () |
| | Return mutable cached reflection data.
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unsigned | GetLightMaskInZone () const |
| | Return combined light masks of Drawable and its currently cached Zone.
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unsigned | GetShadowMaskInZone () const |
| | Return combined shadow masks of Drawable and its currently cached Zone.
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| Component (Context *context) |
| | Construct.
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| ~Component () override |
| | Destruct.
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| AttributeScopeHint | GetEffectiveScopeHint () const |
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| bool | Save (Serializer &dest) const override |
| | Save as binary data. Return true if successful.
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| bool | SaveXML (XMLElement &dest) const override |
| | Save as XML data. Return true if successful.
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| bool | SaveJSON (JSONValue &dest) const override |
| | Save as JSON data. Return true if successful.
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| virtual void | GetDependencyNodes (ea::vector< Node * > &dest) |
| | Return the depended on nodes to order network updates.
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| virtual bool | HasAuxiliaryData () const |
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virtual void | SerializeAuxiliaryData (Archive &archive) |
| | Serialize auxiliary data from/to the current block of the archive. May throw ArchiveException.
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| void | SetEnabled (bool enable) |
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void | Remove () |
| | Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
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| unsigned | GetID () const |
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| Node * | GetNode () const |
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Scene * | GetScene () const |
| | Return the scene the node belongs to.
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| bool | IsEnabled () const |
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| bool | IsEnabledEffective () const |
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ea::string | GetFullNameDebug () const |
| | Return full component name for debugging. Unique for each component in the scene. Slow!
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Component * | GetComponent (StringHash type) const |
| | Return component in the same scene node by type. If there are several, returns the first.
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template<class T > |
| T * | GetComponent () const |
| | Template version of returning a component in the same scene node by type.
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unsigned | GetIndexInParent () const |
| | Return index of this component in the node.
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| Serializable (Context *context) |
| | Construct.
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| ~Serializable () override |
| | Destruct.
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| virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| | Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor.
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virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
| | Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
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virtual ObjectReflection * | GetReflection () const |
| | Return reflection used for serialization.
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virtual const ea::vector< AttributeInfo > * | GetAttributes () const |
| | Return attribute descriptions, or null if none defined.
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| void | SerializeInBlock (Archive &archive) override |
| | Serialize content from/to archive. May throw ArchiveException.
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void | SerializeInBlock (Archive &archive, bool serializeTemporary) |
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| virtual bool | Load (Deserializer &source) |
| | Load from binary data. Return true if successful.
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| virtual bool | LoadXML (const XMLElement &source) |
| | Load from XML data. Return true if successful.
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| virtual bool | LoadJSON (const JSONValue &source) |
| | Load from JSON data. Return true if successful.
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virtual bool | Load (const ea::string &resourceName) |
| | Load from binary resource.
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virtual bool | LoadXML (const ea::string &resourceName) |
| | Load from XML resource.
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virtual bool | LoadJSON (const ea::string &resourceName) |
| | Load from JSON resource.
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virtual bool | LoadFile (const ea::string &resourceName) |
| | Load from resource of automatically detected type.
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virtual bool | SaveDefaultAttributes (const AttributeInfo &attr) const |
| | Return whether should save default-valued attributes into XML. Default false.
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| bool | SetAttribute (unsigned index, const Variant &value) |
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bool | SetAttribute (const ea::string &name, const Variant &value) |
| | Set attribute by name. Return true if successfully set.
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void | SetInstanceDefault (bool enable) |
| | (Internal use) Set instance-level default flag.
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void | SetInstanceDefault (const ea::string &name, const Variant &defaultValue) |
| | (Internal use) Set instance-level default value. Allocate the internal data structure as necessary.
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virtual Variant | GetInstanceDefault (const ea::string &name) const |
| | (Internal use) Get instance-level default value.
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void | ResetToDefault () |
| | Reset all editable attributes to their default values.
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void | RemoveInstanceDefault () |
| | Remove instance's default values if they are set previously.
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| void | SetTemporary (bool enable) |
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| Variant | GetAttribute (unsigned index) const |
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Variant | GetAttribute (const ea::string &name) const |
| | Return attribute value by name. Return empty if not found.
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| Variant | GetAttributeDefault (unsigned index) const |
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Variant | GetAttributeDefault (const ea::string &name) const |
| | Return attribute default value by name. Return empty if not found.
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| unsigned | GetNumAttributes () const |
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void | CopyAttributes (const Serializable *source, bool resetToDefault=true) |
| | Copy all attributes from another serializable.
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SharedPtr< Serializable > | Clone (bool resetToDefault=true) const |
| | Clone this serializable.
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| bool | IsTemporary () const |
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| | Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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template<class T > |
| void | SubscribeToEvent (StringHash eventType, T handler) |
| | Subscribe to an event that can be sent by any sender.
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template<class T > |
| void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| | Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| | Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, const Args &... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| int | AddRef () |
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| int | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| | Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| | Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| | Return true if script reference is strong.
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virtual | ~PipelineStateTracker () |
| | Destruct.
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unsigned | GetPipelineStateHash () const |
| | Return (partial) pipeline state hash. Save to call from multiple threads as long as the object is not changing.
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void | MarkPipelineStateHashDirty () |
| | Mark pipeline state hash as dirty.
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