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Urho3D::PackedSceneSelection Struct Reference

Packed selected nodes and components. More...

#include <Urho3D/Utility/SceneSelection.h>

Public Member Functions

void Clear ()
void SerializeInBlock (Archive &archive)
bool operator== (const PackedSceneSelection &other) const
bool operator!= (const PackedSceneSelection &other) const

Public Attributes

ea::vector< unsigned > nodeIds_
ea::vector< unsigned > componentIds_
unsigned activeNodeOrSceneId_ {}
unsigned activeNodeId_ {}
unsigned activeComponentId_ {}

Detailed Description

Packed selected nodes and components.


The documentation for this struct was generated from the following files:
  • Urho3D/Utility/SceneSelection.h
  • Urho3D/Utility/SceneSelection.cpp