Rebel Fork Framework
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Packed selected nodes and components. More...
#include <Urho3D/Utility/SceneSelection.h>
Public Member Functions | |
void | Clear () |
void | SerializeInBlock (Archive &archive) |
bool | operator== (const PackedSceneSelection &other) const |
bool | operator!= (const PackedSceneSelection &other) const |
Public Attributes | |
ea::vector< unsigned > | nodeIds_ |
ea::vector< unsigned > | componentIds_ |
unsigned | activeNodeOrSceneId_ {} |
unsigned | activeNodeId_ {} |
unsigned | activeComponentId_ {} |
Packed selected nodes and components.