Rebel Fork Framework
Urho3D::PackedSceneSelection Struct Reference

Packed selected nodes and components. More...

#include <Urho3D/Utility/SceneSelection.h>

Public Member Functions

void Clear ()
 
void SerializeInBlock (Archive &archive)
 
bool operator== (const PackedSceneSelection &other) const
 
bool operator!= (const PackedSceneSelection &other) const
 

Public Attributes

ea::vector< unsigned > nodeIds_
 
ea::vector< unsigned > componentIds_
 
unsigned activeNodeOrSceneId_ {}
 
unsigned activeNodeId_ {}
 
unsigned activeComponentId_ {}
 

Detailed Description

Packed selected nodes and components.


The documentation for this struct was generated from the following files: