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Urho3D::ConvexData Struct Reference

Convex hull geometry data. More...

#include <Urho3D/Physics/CollisionShape.h>

Inheritance diagram for Urho3D::ConvexData:
Urho3D::CollisionGeometryData Urho3D::RefCounted

Public Member Functions

 ConvexData (Model *model, unsigned lodLevel)
 Construct from a model.
 ConvexData (CustomGeometry *custom)
 Construct from a custom geometry.
void BuildHull (const ea::vector< Vector3 > &vertices)
 Build the convex hull from vertices.
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
int AddRef ()
int ReleaseRef ()
int Refs () const
int WeakRefs () const
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
bool IsScriptStrongRef () const
 Return true if script reference is strong.

Public Attributes

ea::shared_array< Vector3vertexData_
 Vertex data.
unsigned vertexCount_ {}
 Number of vertices.
ea::shared_array< unsigned > indexData_
 Index data.
unsigned indexCount_ {}
 Number of indices.

Detailed Description

Convex hull geometry data.

The documentation for this struct was generated from the following files: