Rebel Fork Framework
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#include <Urho3D/Urho3D.h>
#include <EASTL/string.h>
#include <EASTL/vector.h>
#include <EASTL/utility.h>
#include <vector>
Classes | |
struct | Urho3D::SpirVShader |
SPIR-V shader. More... | |
struct | Urho3D::ShaderDefineArray |
Array of shader defines: pairs of name and value. More... | |
Enumerations | |
enum | Urho3D::TargetShaderLanguage { GLSL_4_1, GLSL_ES_3_0, HLSL_5_0, VULKAN_1_0 } |
List of supported target shader languages. | |
Functions | |
auto | Urho3D::begin (const ShaderDefineArray &defines) |
Return begin iterator of ShaderDefineArray. | |
auto | Urho3D::end (const ShaderDefineArray &defines) |
Return end iterator of ShaderDefineArray. | |