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Urho3D::FullScreenShaderPass::Cache Struct Reference
Public Attributes
StaticPipelineStateId
pipelineStateId_
{}
ea::string
debugComment_
The documentation for this struct was generated from the following file:
Urho3D/RenderPipeline/Passes/FullScreenShaderPass.h
Urho3D
FullScreenShaderPass
Cache