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Rebel Fork Framework
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#include "../Precompiled.h"#include "../Glow/BakedSceneChunk.h"#include "../Glow/Helpers.h"#include "../Glow/LightTracer.h"#include "../Graphics/Drawable.h"#include "../Graphics/Terrain.h"#include "../Graphics/TerrainPatch.h"#include "../Graphics/Zone.h"#include "../IO/Log.h"#include <EASTL/sort.h>Functions | |
| BakedSceneChunk | Urho3D::CreateBakedSceneChunk (Context *context, BakedSceneCollector &collector, const IntVector3 &chunk, const LightBakingSettings &settings) |
| Create baked scene chunk. | |