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Urho3D::UnorderedScenePass Class Reference

Scene pass with batches sorted by render order and pipeline state. More...

#include <Urho3D/RenderPipeline/ScenePass.h>

Inheritance diagram for Urho3D::UnorderedScenePass:
Urho3D::ScenePass Urho3D::BatchCompositorPass Urho3D::DrawableProcessorPass Urho3D::Object Urho3D::RefCounted

Public Member Functions

void PrepareInstancingBuffer (BatchRenderer *batchRenderer) override
 Prepare instancing buffer for scene pass.
 
const PipelineBatchGroup< PipelineBatchByState > & GetDeferredBatches ()
 
const PipelineBatchGroup< PipelineBatchByState > & GetBaseBatches ()
 
const PipelineBatchGroup< PipelineBatchByState > & GetLightBatches ()
 
 ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &deferredPass, const ea::string &unlitBasePass, const ea::string &litBasePass, const ea::string &lightPass)
 Construct pass with forward lighting.
 
 ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &pass)
 Construct pass without forward lighting.
 
- Public Member Functions inherited from Urho3D::ScenePass
 ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &deferredPass, const ea::string &unlitBasePass, const ea::string &litBasePass, const ea::string &lightPass)
 Construct pass with forward lighting.
 
 ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &pass)
 Construct pass without forward lighting.
 
- Public Member Functions inherited from Urho3D::BatchCompositorPass
 BatchCompositorPass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, unsigned deferredPassIndex, unsigned unlitBasePassIndex, unsigned litBasePassIndex, unsigned lightPassIndex)
 
virtual bool CreatePipelineState (GraphicsPipelineStateDesc &desc, PipelineStateBuilder *builder, const BatchStateCreateKey &key, const BatchStateCreateContext &ctx)
 Callback for pipeline state initialization.
 
void SetForwardOutputDesc (const PipelineStateOutputDesc &desc)
 
void SetDeferredOutputDesc (const PipelineStateOutputDesc &desc)
 
void ComposeBatches ()
 
bool HasBatches () const
 
- Public Member Functions inherited from Urho3D::DrawableProcessorPass
 DrawableProcessorPass (RenderPipelineInterface *renderPipeline, DrawableProcessorPassFlags flags, unsigned deferredPassIndex, unsigned unlitBasePassIndex, unsigned litBasePassIndex, unsigned lightPassIndex)
 
void SetEnabled (bool enabled)
 
bool IsEnabled () const
 
virtual AddBatchResult AddCustomBatch (unsigned threadIndex, Drawable *drawable, unsigned sourceBatchIndex, Technique *technique)
 Custom callback for adding batches.
 
AddBatchResult AddBatch (unsigned threadIndex, Drawable *drawable, unsigned sourceBatchIndex, Technique *technique)
 
DrawableProcessorPassFlags GetFlags () const
 
bool IsFlagSet (DrawableProcessorPassFlags flag) const
 
bool HasLightPass () const
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Protected Member Functions

void OnBatchesReady () override
 Called when batches are ready.
 
- Protected Member Functions inherited from Urho3D::BatchCompositorPass
void OnUpdateBegin (const CommonFrameInfo &frameInfo) override
 
virtual void OnPipelineStatesInvalidated ()
 

Protected Attributes

ea::vector< PipelineBatchByStatesortedDeferredBatches_
 
ea::vector< PipelineBatchByStatesortedBaseBatches_
 
ea::vector< PipelineBatchByStatesortedLightBatches_
 
PipelineBatchGroup< PipelineBatchByStatedeferredBatchGroup_
 
PipelineBatchGroup< PipelineBatchByStatebaseBatchGroup_
 
PipelineBatchGroup< PipelineBatchByStatelightBatchGroup_
 
- Protected Attributes inherited from Urho3D::BatchCompositorPass
WorkQueueVector< PipelineBatchdeferredBatches_
 
WorkQueueVector< PipelineBatchbaseBatches_
 
WorkQueueVector< PipelineBatchlightBatches_
 
WorkQueueVector< PipelineBatchnegativeLightBatches_
 
WorkQueueworkQueue_ {}
 
MaterialdefaultMaterial_ {}
 
DrawableProcessordrawableProcessor_ {}
 
BatchStateCacheCallbackbatchStateCacheCallback_ {}
 
- Protected Attributes inherited from Urho3D::DrawableProcessorPass
RenderPipelineInterface *const renderPipeline_ {}
 
WorkQueueVector< GeometryBatchgeometryBatches_
 
bool linearColorSpace_ {}
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Private Member Functions

 URHO3D_OBJECT (UnorderedScenePass, ScenePass)
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Detailed Description

Scene pass with batches sorted by render order and pipeline state.


The documentation for this class was generated from the following files: