A convex volume built from polygon faces.
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#include <Urho3D/Math/Polyhedron.h>
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| Polyhedron ()=default |
| | Construct empty.
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| ~Polyhedron () noexcept=default |
| | Destruct.
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| Polyhedron (const Polyhedron &polyhedron) |
| | Copy-construct from another polyhedron.
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| Polyhedron (const ea::vector< ea::vector< Vector3 > > &faces) |
| | Construct from a list of faces.
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| Polyhedron (const BoundingBox &box) |
| | Construct from a bounding box.
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| Polyhedron (const Frustum &frustum) |
| | Construct from a frustum.
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Polyhedron & | operator= (const Polyhedron &rhs) |
| | Assign from another polyhedron.
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void | Define (const BoundingBox &box) |
| | Define from a bounding box.
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void | Define (const Frustum &frustum) |
| | Define from a frustum.
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void | AddFace (const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) |
| | Add a triangle face.
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void | AddFace (const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
| | Add a quadrilateral face.
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void | AddFace (const ea::vector< Vector3 > &face) |
| | Add an arbitrary face.
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void | Clip (const Plane &plane) |
| | Clip with a plane.
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void | Clip (const BoundingBox &box) |
| | Clip with a bounding box.
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void | Clip (const Frustum &frustum) |
| | Clip with a frustum.
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void | Clear () |
| | Clear all faces.
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void | Transform (const Matrix3 &transform) |
| | Transform with a 3x3 matrix.
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void | Transform (const Matrix3x4 &transform) |
| | Transform with a 3x4 matrix.
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Polyhedron | Transformed (const Matrix3 &transform) const |
| | Return transformed with a 3x3 matrix.
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Polyhedron | Transformed (const Matrix3x4 &transform) const |
| | Return transformed with a 3x4 matrix.
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bool | Empty () const |
| | Return whether is empty.
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ea::vector< ea::vector< Vector3 > > | faces_ |
| | Polygon faces.
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void | SetFace (unsigned index, const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) |
| | Set a triangle face by index.
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void | SetFace (unsigned index, const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
| | Set a quadrilateral face by index.
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ea::vector< Vector3 > | clippedVertices_ |
| | Internal vector for clipped vertices.
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ea::vector< Vector3 > | outFace_ |
| | Internal vector for the new face being constructed.
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A convex volume built from polygon faces.
The documentation for this class was generated from the following files:
- Urho3D/Math/Polyhedron.h
- Urho3D/Math/Polyhedron.cpp