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| ReflectionProbeManager (Context *context) |
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| void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override |
| | Visualize the component as debug geometry.
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void | MarkProbeDirty (ReflectionProbe *reflectionProbe) |
| | Mark reflection probe as dirty, i.e. position or dimensions changed.
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void | MarkProbeTransformDirty (ReflectionProbe *reflectionProbe) |
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void | MarkProbeRealtimeDirty (ReflectionProbe *reflectionProbe) |
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void | QueueProbeUpdate (ReflectionProbe *reflectionProbe) |
| | Queue reflection probe rendering as soon as possible.
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void | QueueBakeAll () |
| | Queue rendering of all Baked reflection probes.
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void | Update () |
| | Update reflection probes if dirty. Usually called internally once per frame.
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void | QueryDynamicProbes (const BoundingBox &worldBoundingBox, ea::span< ReflectionProbeReference, 2 > probes) const |
| | Query two most important reflection probes.
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void | QueryStaticProbes (const BoundingBox &worldBoundingBox, ea::span< ReflectionProbeReference, 2 > probes, float &cacheDistanceSquared) const |
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ReflectionProbeSpan | GetReflectionProbes () const |
| | Return all reflection probes.
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unsigned | GetRevision () const |
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bool | HasStaticProbes () const |
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bool | HasDynamicProbes () const |
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| TrackedComponentRegistryBase (Context *context, StringHash componentType) |
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TrackedComponentBase * | GetTrackedComponentByIndex (unsigned index) const |
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unsigned | GetNumTrackedComponents () const |
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ea::span< TrackedComponentBase *const > | GetTrackedComponents () const |
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| void | AddTrackedComponent (TrackedComponentBase *component) |
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void | RemoveTrackedComponent (TrackedComponentBase *component) |
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| Component (Context *context) |
| | Construct.
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| ~Component () override |
| | Destruct.
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| virtual void | OnSetEnabled () |
| | Handle enabled/disabled state change.
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| AttributeScopeHint | GetEffectiveScopeHint () const |
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| bool | Save (Serializer &dest) const override |
| | Save as binary data. Return true if successful.
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| bool | SaveXML (XMLElement &dest) const override |
| | Save as XML data. Return true if successful.
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| bool | SaveJSON (JSONValue &dest) const override |
| | Save as JSON data. Return true if successful.
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| virtual void | GetDependencyNodes (ea::vector< Node * > &dest) |
| | Return the depended on nodes to order network updates.
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| virtual bool | HasAuxiliaryData () const |
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virtual void | SerializeAuxiliaryData (Archive &archive) |
| | Serialize auxiliary data from/to the current block of the archive. May throw ArchiveException.
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| void | SetEnabled (bool enable) |
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void | Remove () |
| | Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
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| unsigned | GetID () const |
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| Node * | GetNode () const |
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Scene * | GetScene () const |
| | Return the scene the node belongs to.
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| bool | IsEnabled () const |
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| bool | IsEnabledEffective () const |
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ea::string | GetFullNameDebug () const |
| | Return full component name for debugging. Unique for each component in the scene. Slow!
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Component * | GetComponent (StringHash type) const |
| | Return component in the same scene node by type. If there are several, returns the first.
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template<class T > |
| T * | GetComponent () const |
| | Template version of returning a component in the same scene node by type.
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unsigned | GetIndexInParent () const |
| | Return index of this component in the node.
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| Serializable (Context *context) |
| | Construct.
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| ~Serializable () override |
| | Destruct.
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| virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| | Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor.
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virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
| | Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
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virtual ObjectReflection * | GetReflection () const |
| | Return reflection used for serialization.
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virtual const ea::vector< AttributeInfo > * | GetAttributes () const |
| | Return attribute descriptions, or null if none defined.
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| void | SerializeInBlock (Archive &archive) override |
| | Serialize content from/to archive. May throw ArchiveException.
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void | SerializeInBlock (Archive &archive, bool serializeTemporary) |
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| virtual bool | Load (Deserializer &source) |
| | Load from binary data. Return true if successful.
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| virtual bool | LoadXML (const XMLElement &source) |
| | Load from XML data. Return true if successful.
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| virtual bool | LoadJSON (const JSONValue &source) |
| | Load from JSON data. Return true if successful.
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virtual bool | Load (const ea::string &resourceName) |
| | Load from binary resource.
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virtual bool | LoadXML (const ea::string &resourceName) |
| | Load from XML resource.
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virtual bool | LoadJSON (const ea::string &resourceName) |
| | Load from JSON resource.
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virtual bool | LoadFile (const ea::string &resourceName) |
| | Load from resource of automatically detected type.
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| virtual void | ApplyAttributes () |
| | Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
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virtual bool | SaveDefaultAttributes (const AttributeInfo &attr) const |
| | Return whether should save default-valued attributes into XML. Default false.
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| bool | SetAttribute (unsigned index, const Variant &value) |
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bool | SetAttribute (const ea::string &name, const Variant &value) |
| | Set attribute by name. Return true if successfully set.
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void | SetInstanceDefault (bool enable) |
| | (Internal use) Set instance-level default flag.
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void | SetInstanceDefault (const ea::string &name, const Variant &defaultValue) |
| | (Internal use) Set instance-level default value. Allocate the internal data structure as necessary.
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virtual Variant | GetInstanceDefault (const ea::string &name) const |
| | (Internal use) Get instance-level default value.
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void | ResetToDefault () |
| | Reset all editable attributes to their default values.
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void | RemoveInstanceDefault () |
| | Remove instance's default values if they are set previously.
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| void | SetTemporary (bool enable) |
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| Variant | GetAttribute (unsigned index) const |
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Variant | GetAttribute (const ea::string &name) const |
| | Return attribute value by name. Return empty if not found.
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| Variant | GetAttributeDefault (unsigned index) const |
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Variant | GetAttributeDefault (const ea::string &name) const |
| | Return attribute default value by name. Return empty if not found.
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| unsigned | GetNumAttributes () const |
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void | CopyAttributes (const Serializable *source, bool resetToDefault=true) |
| | Copy all attributes from another serializable.
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SharedPtr< Serializable > | Clone (bool resetToDefault=true) const |
| | Clone this serializable.
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| bool | IsTemporary () const |
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| | Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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template<class T > |
| void | SubscribeToEvent (StringHash eventType, T handler) |
| | Subscribe to an event that can be sent by any sender.
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template<class T > |
| void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| | Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| | Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, const Args &... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| int | AddRef () |
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| int | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| | Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| | Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| | Return true if script reference is strong.
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