Rebel Fork Framework
Urho3D::RaycastVehicleWheel Class Reference
Inheritance diagram for Urho3D::RaycastVehicleWheel:
Urho3D::Component Urho3D::Serializable Urho3D::Object Urho3D::RefCounted

Public Member Functions

 RaycastVehicleWheel (Urho3D::Context *context)
 Construct.
 
 ~RaycastVehicleWheel () override
 Destruct.
 
void DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override
 Visualize the component as debug geometry.
 
void SetWheelIndex (unsigned index)
 Set wheel index. Executed by vehicle.
 
unsigned GetWheelIndex () const
 Get wheel index in the vehicle. Returns UINT_MAX if not added to a vehicle.
 
Vector3 GetConnectionPoint () const
 Get wheel connection point in vehicle space.
 
void SetConnectionPoint (Vector3 point)
 Set wheel connection point in vehicle space.
 
Vector3 GetOffset () const
 Get wheel node position relative to connection point.
 
void SetOffset (Vector3 point)
 Set wheel node position relative to connection point.
 
Quaternion GetRotation () const
 Get wheel node rotation relative to connection point.
 
void SetRotation (Quaternion point)
 Set wheel node rotation relative to connection point.
 
Vector3 GetDirection () const
 Get wheel direction vector.
 
void SetDirection (Vector3 direction)
 Set wheel direction vector.
 
Vector3 GetAxle () const
 Get wheel axle vector.
 
void SetAxle (Vector3 direction)
 Set wheel axle vector.
 
float GetSteeringValue () const
 Get steering value of particular wheel.
 
void SetSteeringValue (float steeringValue)
 Set steering value of particular wheel.
 
float GetBrakeValue () const
 Get brake value of particular wheel.
 
void SetBrakeValue (float value)
 Set brake value of particular wheel.
 
float GetEngineForce () const
 Get engine force.
 
void SetEngineForce (float value)
 Set engine force.
 
float GetRollInfluence () const
 Get roll influence.
 
void SetRollInfluence (float value)
 Set roll influence.
 
float GetRadius () const
 Get wheel radius.
 
void SetRadius (float radius)
 Set wheel radius.
 
float GetSuspensionRestLength () const
 Get suspension rest length.
 
void SetSuspensionRestLength (float length)
 Set suspension rest length.
 
float GetMaxSuspensionTravel () const
 Get suspension max travel.
 
void SetMaxSuspensionTravel (float length)
 Set suspension max travel.
 
float GetSuspensionStiffness () const
 Get suspension stiffness.
 
void SetSuspensionStiffness (float stiffness)
 Set suspension max travel.
 
float GetDampingCompression () const
 Get wheel damping compression.
 
void SetDampingCompression (float compression)
 Set wheel damping compression.
 
float GetDampingRelaxation () const
 Get wheel damping relaxation.
 
void SetDampingRelaxation (float relaxation)
 Set wheel damping relaxation.
 
float GetFrictionSlip () const
 Get friction slip.
 
void SetFrictionSlip (float slip)
 Set friction slip.
 
float GetMaxSuspensionForce () const
 Get max suspension force.
 
void SetMaxSuspensionForce (float force)
 Set max suspension force.
 
float GetSteeringFactor () const
 Get steering factor.
 
void SetSteeringFactor (float factor)
 Set steering factor. Steering value is multiplied by the factor.
 
float GetEngineFactor () const
 Get engine factor.
 
void SetEngineFactor (float factor)
 Set engine factor. Engine power is multiplied by the factor.
 
float GetBrakeFactor () const
 Get brake factor.
 
void SetBrakeFactor (float factor)
 Set brake factor. Brake power is multiplied by the factor.
 
float GetSlidingFactor () const
 Get skid info cumulative.
 
void SetSlidingFactor (float factor)
 Set sliding factor 0 <= x <= 1. The less the value, more sliding.
 
float GetSkidInfoCumulative () const
 Get skid info cumulative.
 
void SetSkidInfoCumulative (float skidInfo)
 Set skid info cumulative.
 
float GetSideSlipSpeed () const
 Get side slip speed.
 
void SetSideSlipSpeed (float sideSlipSpeed)
 Set side slip speed.
 
Vector3 GetContactPosition () const
 Get contact position.
 
void SetContactPosition (Vector3 value)
 Set contact position. Executed by physics simulation.
 
Vector3 GetContactNormal () const
 Get contact normal.
 
void SetContactNormal (Vector3 value)
 Set contact normal. Executed by physics simulation.
 
bool IsInContact () const
 Is in contact.
 
void SetInContact (bool isInContact)
 Set in contact. Executed by physics simulation.
 
void ConnectionPointFromTransform ()
 Update connection point and rotation.
 
- Public Member Functions inherited from Urho3D::Component
 Component (Context *context)
 Construct.
 
 ~Component () override
 Destruct.
 
virtual void OnSetEnabled ()
 Handle enabled/disabled state change.
 
AttributeScopeHint GetEffectiveScopeHint () const
 
bool Save (Serializer &dest) const override
 Save as binary data. Return true if successful.
 
bool SaveXML (XMLElement &dest) const override
 Save as XML data. Return true if successful.
 
bool SaveJSON (JSONValue &dest) const override
 Save as JSON data. Return true if successful.
 
virtual void GetDependencyNodes (ea::vector< Node * > &dest)
 Return the depended on nodes to order network updates.
 
virtual bool HasAuxiliaryData () const
 
virtual void SerializeAuxiliaryData (Archive &archive)
 Serialize auxiliary data from/to the current block of the archive. May throw ArchiveException.
 
void SetEnabled (bool enable)
 
void Remove ()
 Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
 
unsigned GetID () const
 
Node * GetNode () const
 
SceneGetScene () const
 Return the scene the node belongs to.
 
bool IsEnabled () const
 
bool IsEnabledEffective () const
 
ea::string GetFullNameDebug () const
 Return full component name for debugging. Unique for each component in the scene. Slow!
 
ComponentGetComponent (StringHash type) const
 Return component in the same scene node by type. If there are several, returns the first.
 
template<class T >
T * GetComponent () const
 Template version of returning a component in the same scene node by type.
 
unsigned GetIndexInParent () const
 Return index of this component in the node.
 
- Public Member Functions inherited from Urho3D::Serializable
 Serializable (Context *context)
 Construct.
 
 ~Serializable () override
 Destruct.
 
virtual void OnSetAttribute (const AttributeInfo &attr, const Variant &src)
 Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor.
 
virtual void OnGetAttribute (const AttributeInfo &attr, Variant &dest) const
 Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
 
virtual ObjectReflectionGetReflection () const
 Return reflection used for serialization.
 
virtual const ea::vector< AttributeInfo > * GetAttributes () const
 Return attribute descriptions, or null if none defined.
 
void SerializeInBlock (Archive &archive) override
 Serialize content from/to archive. May throw ArchiveException.
 
void SerializeInBlock (Archive &archive, bool serializeTemporary)
 
virtual bool Load (Deserializer &source)
 Load from binary data. Return true if successful.
 
virtual bool LoadXML (const XMLElement &source)
 Load from XML data. Return true if successful.
 
virtual bool LoadJSON (const JSONValue &source)
 Load from JSON data. Return true if successful.
 
virtual bool Load (const ea::string &resourceName)
 Load from binary resource.
 
virtual bool LoadXML (const ea::string &resourceName)
 Load from XML resource.
 
virtual bool LoadJSON (const ea::string &resourceName)
 Load from JSON resource.
 
virtual bool LoadFile (const ea::string &resourceName)
 Load from resource of automatically detected type.
 
virtual bool SaveDefaultAttributes (const AttributeInfo &attr) const
 Return whether should save default-valued attributes into XML. Default false.
 
bool SetAttribute (unsigned index, const Variant &value)
 
bool SetAttribute (const ea::string &name, const Variant &value)
 Set attribute by name. Return true if successfully set.
 
void SetInstanceDefault (bool enable)
 (Internal use) Set instance-level default flag.
 
void SetInstanceDefault (const ea::string &name, const Variant &defaultValue)
 (Internal use) Set instance-level default value. Allocate the internal data structure as necessary.
 
virtual Variant GetInstanceDefault (const ea::string &name) const
 (Internal use) Get instance-level default value.
 
void ResetToDefault ()
 Reset all editable attributes to their default values.
 
void RemoveInstanceDefault ()
 Remove instance's default values if they are set previously.
 
void SetTemporary (bool enable)
 
Variant GetAttribute (unsigned index) const
 
Variant GetAttribute (const ea::string &name) const
 Return attribute value by name. Return empty if not found.
 
Variant GetAttributeDefault (unsigned index) const
 
Variant GetAttributeDefault (const ea::string &name) const
 Return attribute default value by name. Return empty if not found.
 
unsigned GetNumAttributes () const
 
void CopyAttributes (const Serializable *source, bool resetToDefault=true)
 Copy all attributes from another serializable.
 
SharedPtr< SerializableClone (bool resetToDefault=true) const
 Clone this serializable.
 
bool IsTemporary () const
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual bool IsInstanceOf (StringHash type) const =0
 Check whether current instance implements specified type.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Static Public Member Functions

static void RegisterObject (Context *context)
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Static Public Attributes

static constexpr float DefaultWheelRadius = 1.0f
 
static const Vector3 DefaultWheelDirection = Vector3(0.0f, -1.0f, 0.0f)
 
static const Vector3 DefaultWheelAxle = Vector3(1.0f, 0.0f, 0.0f)
 
static constexpr float DefaultSuspensionRestLength = 0.2f
 
static constexpr float DefaultMaxSuspensionTravel = 0.5f
 
static constexpr float DefaultSuspensionStiffness = 5.88f
 
static constexpr float DefaultSuspensionCompression = 0.83f
 
static constexpr float DefaultSuspensionDamping = 0.88f
 
static constexpr float DefaultFrictionSlip = 10.5f
 
static constexpr float DefaultMaxSuspensionForce = 6000.f
 
static constexpr float DefaultSkidInfoCumulative = 1.0f
 
static constexpr float DefaultSideSlipSpeed = 0.0f
 
static constexpr float DefaultRollInfluence = 0.1f
 
static constexpr float DefaultSteeringFactor = 0.0f
 
static constexpr float DefaultBrakeFactor = 1.0f
 
static constexpr float DefaultEngineFactor = 1.0f
 
static constexpr float DefaultSlidingFactor = 1.0f
 
- Static Public Attributes inherited from Urho3D::Object
static constexpr ea::array< StringHash, 0 > TypeHierarchy {}
 

Protected Member Functions

void OnNodeSet (Node *previousNode, Node *currentNode) override
 Handle node being assigned.
 
void ApplyAttributes () override
 Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
 
void UpdateWheelAtVehicle ()
 
- Protected Member Functions inherited from Urho3D::Component
virtual void OnSceneSet (Scene *scene)
 Handle scene being assigned. This may happen several times during the component's lifetime. Scene-wide subsystems and events are subscribed to here.
 
virtual void OnMarkedDirty (Node *node)
 Handle scene node transform dirtied.
 
virtual void OnNodeSetEnabled (Node *node)
 Handle scene node enabled status changing.
 
void SetID (unsigned id)
 
void SetNode (Node *node)
 Set scene node. Called by Node when creating the component.
 
ComponentGetFixedUpdateSource ()
 Return a component from the scene root that sends out fixed update events (either PhysicsWorld or PhysicsWorld2D). Return null if neither exists.
 
void DoAutoRemove (AutoRemoveMode mode)
 Perform autoremove. Called by subclasses. Caller should keep a weak pointer to itself to check whether was actually removed, and return immediately without further member operations in that case.
 

Private Member Functions

 URHO3D_OBJECT (RaycastVehicleWheel, Component)
 

Private Attributes

Vector3 connectionPoint_ {Vector3::ZERO}
 Wheel connection point.
 
Vector3 direction_ {DefaultWheelDirection}
 Wheel direction.
 
Vector3 axle_ {DefaultWheelAxle}
 Wheel axle.
 
Vector3 offset_ {Vector3::ZERO}
 Wheel offset from connection point.
 
Quaternion rotation_ {Quaternion::IDENTITY}
 Wheel rotation relative to car's body.
 
float steeringValue_ {}
 Wheel steering value.
 
float brake_ {}
 Wheel brake value.
 
float engineForce_ {}
 Wheel engine force.
 
float rollInfluence_ {DefaultRollInfluence}
 Wheel roll influence.
 
float radius_ {DefaultWheelRadius}
 Wheel radius.
 
float suspensionRestLength_ {DefaultSuspensionRestLength}
 
float maxSuspensionTravel_ {DefaultMaxSuspensionTravel}
 
float suspensionStiffness_ {DefaultSuspensionStiffness}
 
float dampingCompression_ {DefaultSuspensionCompression}
 
float dampingRelaxation_ {DefaultSuspensionDamping}
 
float frictionSlip_ {DefaultFrictionSlip}
 
float maxSuspensionForce_ {DefaultMaxSuspensionForce}
 
float steeringFactor_ {DefaultSteeringFactor}
 
float engineFactor_ {DefaultEngineFactor}
 
float brakeFactor_ {DefaultBrakeFactor}
 
Vector3 contactPosition_ {}
 
Vector3 contactNormal_ {}
 
float slidingFactor_ {DefaultSlidingFactor}
 
float skidInfoCumulative_ {DefaultSkidInfoCumulative}
 
float sideSlipSpeed_ {DefaultSideSlipSpeed}
 
bool isInContact {}
 
unsigned wheelIndex_ {UINT_MAX}
 
WeakPtr< RaycastVehiclevehicle_ {}
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Component
Node * node_
 Scene node.
 
unsigned id_
 Unique ID within the scene.
 
bool networkUpdate_
 Network update queued flag.
 
bool enabled_
 Enabled flag.
 
- Protected Attributes inherited from Urho3D::Serializable
ea::unique_ptr< VariantMapinstanceDefaultValues_
 Attribute default value at each instance level.
 
bool setInstanceDefault_
 When true, store the attribute value as instance's default value (internal use only).
 
bool temporary_
 Temporary flag.
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Member Function Documentation

◆ RegisterObject()

void Urho3D::RaycastVehicleWheel::RegisterObject ( Context context)
static

Register object factory and attributes.


The documentation for this class was generated from the following files: