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ea::string | assetName_ {"Asset"} |
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bool | mirrorX_ {} |
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float | scale_ {1.0f} |
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Quaternion | rotation_ |
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bool | fadeTransparency_ {false} |
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bool | cleanupBoneNames_ {true} |
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bool | cleanupRootNodes_ {true} |
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bool | combineLODs_ {true} |
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StringVector | skipTags_ |
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bool | keepNamesOnMerge_ {false} |
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bool | addEmptyNodesToSkeleton_ {false} |
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float | offsetMatrixError_ {0.00002f} |
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float | keyFrameTimeError_ {M_EPSILON} |
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ea::unordered_map< ea::string, ea::string > | nodeRenames_ |
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bool | gpuResources_ {false} |
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struct Urho3D::GLTFImporterSettings::PreviewSettings | preview_ |
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The documentation for this struct was generated from the following file: