Rebel Fork Framework
|
Rotate around 3D point action. Target should have "Position" of type Vector3 and "Rotation" of type Quaternion attributes. More...
#include <Urho3D/Actions/Move.h>
Public Member Functions | |
RotateAround (Context *context) | |
Construct. | |
void | SetRotationDelta (const Quaternion &delta) |
Set rotation delta. | |
const Quaternion & | GetRotationDelta () const |
Get rotation delta. | |
void | SetPivot (const Vector3 &pivot) |
Set rotation pivot. More... | |
const Vector3 & | GetPivot () const |
Get rotation pivot. | |
SharedPtr< FiniteTimeAction > | Reverse () const override |
Create reversed action. | |
void | SerializeInBlock (Archive &archive) override |
Serialize content from/to archive. May throw ArchiveException. | |
Public Member Functions inherited from Urho3D::Actions::AttributeAction | |
AttributeAction (Context *context) | |
Construct. | |
AttributeAction (Context *context, ea::string_view animatedAttribute) | |
Construct. | |
void | SetAttributeName (ea::string_view animatedAttribute) |
Set action duration. | |
virtual const ea::string & | GetAttributeName () const |
Get action duration. | |
Public Member Functions inherited from Urho3D::Actions::FiniteTimeAction | |
FiniteTimeAction (Context *context) | |
Construct. | |
void | SetDuration (float duration) |
Set action duration. | |
virtual float | GetDuration () const |
Get action duration. | |
FiniteTimeAction * | GetOrDefault (FiniteTimeAction *action) const |
Get action from argument or empty action. | |
Public Member Functions inherited from Urho3D::Actions::BaseAction | |
BaseAction (Context *context) | |
Construct. | |
~BaseAction () override | |
Destruct. | |
BaseAction * | GetOrDefault (BaseAction *action) const |
Get action from argument or empty action. | |
Public Member Functions inherited from Urho3D::Serializable | |
Serializable (Context *context) | |
Construct. | |
~Serializable () override | |
Destruct. | |
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. | |
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. | |
virtual ObjectReflection * | GetReflection () const |
Return reflection used for serialization. | |
virtual const ea::vector< AttributeInfo > * | GetAttributes () const |
Return attribute descriptions, or null if none defined. | |
void | SerializeInBlock (Archive &archive) override |
Serialize content from/to archive. May throw ArchiveException. | |
void | SerializeInBlock (Archive &archive, bool serializeTemporary) |
virtual bool | Load (Deserializer &source) |
Load from binary data. Return true if successful. | |
virtual bool | Save (Serializer &dest) const |
Save as binary data. Return true if successful. | |
virtual bool | LoadXML (const XMLElement &source) |
Load from XML data. Return true if successful. | |
virtual bool | SaveXML (XMLElement &dest) const |
Save as XML data. Return true if successful. | |
virtual bool | LoadJSON (const JSONValue &source) |
Load from JSON data. Return true if successful. | |
virtual bool | SaveJSON (JSONValue &dest) const |
Save as JSON data. Return true if successful. | |
virtual bool | Load (const ea::string &resourceName) |
Load from binary resource. | |
virtual bool | LoadXML (const ea::string &resourceName) |
Load from XML resource. | |
virtual bool | LoadJSON (const ea::string &resourceName) |
Load from JSON resource. | |
virtual bool | LoadFile (const ea::string &resourceName) |
Load from resource of automatically detected type. | |
virtual void | ApplyAttributes () |
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. | |
virtual bool | SaveDefaultAttributes (const AttributeInfo &attr) const |
Return whether should save default-valued attributes into XML. Default false. | |
bool | SetAttribute (unsigned index, const Variant &value) |
bool | SetAttribute (const ea::string &name, const Variant &value) |
Set attribute by name. Return true if successfully set. | |
void | SetInstanceDefault (bool enable) |
(Internal use) Set instance-level default flag. | |
void | SetInstanceDefault (const ea::string &name, const Variant &defaultValue) |
(Internal use) Set instance-level default value. Allocate the internal data structure as necessary. | |
virtual Variant | GetInstanceDefault (const ea::string &name) const |
(Internal use) Get instance-level default value. | |
void | ResetToDefault () |
Reset all editable attributes to their default values. | |
void | RemoveInstanceDefault () |
Remove instance's default values if they are set previously. | |
void | SetTemporary (bool enable) |
Variant | GetAttribute (unsigned index) const |
Variant | GetAttribute (const ea::string &name) const |
Return attribute value by name. Return empty if not found. | |
Variant | GetAttributeDefault (unsigned index) const |
Variant | GetAttributeDefault (const ea::string &name) const |
Return attribute default value by name. Return empty if not found. | |
unsigned | GetNumAttributes () const |
void | CopyAttributes (const Serializable *source, bool resetToDefault=true) |
Copy all attributes from another serializable. | |
SharedPtr< Serializable > | Clone (bool resetToDefault=true) const |
Clone this serializable. | |
bool | IsTemporary () const |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
~Object () override | |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
virtual const ea::string & | GetTypeName () const =0 |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual bool | IsInstanceOf (StringHash type) const =0 |
Check whether current instance implements specified type. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
template<typename T > | |
T * | Cast () |
Cast the object to specified most derived class. | |
template<typename T > | |
const T * | Cast () const |
Cast the object to specified most derived class. | |
void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
template<class T > | |
void | SubscribeToEvent (StringHash eventType, T handler) |
Subscribe to an event that can be sent by any sender. | |
template<class T > | |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
Unsubscribe from all events except those listed. | |
void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
Unsubscribe from all events except those with listed senders. | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
template<typename... Args> | |
void | SendEvent (StringHash eventType, const Args &... args) |
Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs. | |
Context * | GetContext () const |
Return execution context. | |
const Variant & | GetGlobalVar (StringHash key) const |
const VariantMap & | GetGlobalVars () const |
void | SetGlobalVar (StringHash key, const Variant &value) |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const ea::string & | GetCategory () const |
void | SendEvent (StringHash eventType, const VariantMap &eventData) |
Send event with parameters to all subscribers. | |
void | SetBlockEvents (bool block) |
Block object from sending and receiving events. | |
bool | GetBlockEvents () const |
Return sending and receiving events blocking status. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
RefCounted (const RefCounted &rhs)=delete | |
Prevent copy construction. | |
RefCounted & | operator= (const RefCounted &rhs)=delete |
Prevent assignment. | |
int | AddRef () |
int | ReleaseRef () |
int | Refs () const |
int | WeakRefs () const |
RefCount * | RefCountPtr () const |
Return pointer to the reference count structure. | |
bool | HasScriptObject () const |
Return true if script runtime object wrapping this native object exists. | |
bool | IsScriptStrongRef () const |
Return true if script reference is strong. | |
Protected Member Functions | |
SharedPtr< ActionState > | StartAction (Object *target) override |
Create new action state from the action. | |
Protected Member Functions inherited from Urho3D::Actions::AttributeAction | |
AttributeInfo * | GetAttribute (Object *target) |
Private Attributes | |
Quaternion | delta_ {Quaternion::IDENTITY} |
Vector3 | pivot_ {Vector3::ZERO} |
Additional Inherited Members | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
Static Public Attributes inherited from Urho3D::Object | |
static constexpr ea::array< StringHash, 0 > | TypeHierarchy {} |
Protected Attributes inherited from Urho3D::Serializable | |
ea::unique_ptr< VariantMap > | instanceDefaultValues_ |
Attribute default value at each instance level. | |
bool | setInstanceDefault_ |
When true, store the attribute value as instance's default value (internal use only). | |
bool | temporary_ |
Temporary flag. | |
Protected Attributes inherited from Urho3D::Object | |
WeakPtr< Context > | context_ |
Execution context. | |
Rotate around 3D point action. Target should have "Position" of type Vector3 and "Rotation" of type Quaternion attributes.
void Urho3D::Actions::RotateAround::SetPivot | ( | const Vector3 & | pivot | ) |
Set rotation pivot.
Set pivot.