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Urho3D::BatchCompositor Class Reference

Batch composition manager. More...

#include <Urho3D/RenderPipeline/BatchCompositor.h>

Inheritance diagram for Urho3D::BatchCompositor:
Urho3D::Object Urho3D::RefCounted

Public Types

enum  : unsigned { ShadowSubpass = 0, LitVolumeSubpass }
 Subpass indices.
 

Public Member Functions

 BatchCompositor (RenderPipelineInterface *renderPipeline, const DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, unsigned shadowPassIndex)
 
void SetPasses (ea::vector< SharedPtr< BatchCompositorPass >> passes)
 
void SetShadowMaterialQuality (MaterialQuality materialQuality)
 
void SetShadowOutputDesc (const PipelineStateOutputDesc &desc)
 
void SetLightVolumesOutputDesc (const PipelineStateOutputDesc &desc)
 
const auto & GetLightVolumeBatches () const
 Return sorted light volume batches.
 
void ComposeShadowBatches ()
 
void ComposeSceneBatches ()
 
void ComposeLightVolumeBatches ()
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Static Public Member Functions

template<class T , class ... U>
static void FillSortKeys (ea::vector< T > &sortedBatches, const U &... pipelineBatches)
 Prepare vector of sorted batches w/o actual sorting.
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Protected Member Functions

void BeginShadowBatchesComposition (unsigned lightIndex, ShadowSplitProcessor *splitProcessor)
 Safe to call from worker thread.
 
void FinalizeShadowBatchesComposition ()
 Should be called from main thread.
 
virtual void OnUpdateBegin (const CommonFrameInfo &frameInfo)
 
virtual void OnPipelineStatesInvalidated ()
 

Private Member Functions

 URHO3D_OBJECT (BatchCompositor, Object)
 

Private Attributes

const unsigned shadowPassIndex_
 
WorkQueueVector< ea::pair< ShadowSplitProcessor *, PipelineBatchDesc > > delayedShadowBatches_
 
ea::vector< PipelineBatchlightVolumeBatches_
 
ea::vector< PipelineBatchByStatesortedLightVolumeBatches_
 
WorkQueueworkQueue_ {}
 
Rendererrenderer_ {}
 
const DrawableProcessordrawableProcessor_ {}
 
MaterialdefaultMaterial_ {}
 
BatchStateCacheCallbackbatchStateCacheCallback_ {}
 
ea::vector< SharedPtr< BatchCompositorPass > > allPasses_
 
ea::vector< BatchCompositorPass * > passes_
 
MaterialQuality shadowMaterialQuality_ {}
 
SharedPtr< MateriallightVolumeMaterial_
 
SharedPtr< MaterialnegativeLightVolumeMaterial_
 
SharedPtr< PasslightVolumePass_
 
BatchStateCache shadowCache_
 
BatchStateCache lightVolumeCache_
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Detailed Description

Batch composition manager.

Member Function Documentation

◆ ComposeShadowBatches()

void Urho3D::BatchCompositor::ComposeShadowBatches ( )

Compose batches

◆ OnUpdateBegin()

void Urho3D::BatchCompositor::OnUpdateBegin ( const CommonFrameInfo frameInfo)
protectedvirtual

Callbacks from RenderPipeline

Member Data Documentation

◆ allPasses_

ea::vector<SharedPtr<BatchCompositorPass> > Urho3D::BatchCompositor::allPasses_
private

Cached between frames

◆ workQueue_

WorkQueue* Urho3D::BatchCompositor::workQueue_ {}
private

External dependencies


The documentation for this class was generated from the following files: