Tile map object.
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#include <Urho3D/Urho2D/TileMapDefs2D.h>
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| TileMapObjectType2D | GetObjectType () const |
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| const ea::string & | GetName () const |
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| const ea::string & | GetType () const |
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| const Vector2 & | GetPosition () const |
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| const Vector2 & | GetSize () const |
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| unsigned | GetNumPoints () const |
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const Vector2 & | GetPoint (unsigned index) const |
| | Return point at index (use for script).
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| unsigned | GetTileGid () const |
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| bool | GetTileFlipX () const |
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| bool | GetTileFlipY () const |
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| bool | GetTileSwapXY () const |
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| Sprite2D * | GetTileSprite () const |
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bool | HasProperty (const ea::string &name) const |
| | Return has property.
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const ea::string & | GetProperty (const ea::string &name) const |
| | Return property value.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| int | AddRef () |
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| int | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| | Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| | Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| | Return true if script reference is strong.
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◆ GetName()
| const ea::string & Urho3D::TileMapObject2D::GetName |
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const |
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◆ GetNumPoints()
| unsigned Urho3D::TileMapObject2D::GetNumPoints |
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const |
Return number of points (use for script).
◆ GetObjectType()
◆ GetPosition()
| const Vector2 & Urho3D::TileMapObject2D::GetPosition |
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const |
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◆ GetSize()
| const Vector2 & Urho3D::TileMapObject2D::GetSize |
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const |
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Return size (for rectangle and ellipse).
◆ GetTileFlipX()
| bool Urho3D::TileMapObject2D::GetTileFlipX |
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const |
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◆ GetTileFlipY()
| bool Urho3D::TileMapObject2D::GetTileFlipY |
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const |
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◆ GetTileGid()
| unsigned Urho3D::TileMapObject2D::GetTileGid |
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const |
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inline |
◆ GetTileSprite()
| Sprite2D * Urho3D::TileMapObject2D::GetTileSprite |
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const |
◆ GetTileSwapXY()
| bool Urho3D::TileMapObject2D::GetTileSwapXY |
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const |
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inline |
Return tile swap X and Y.
◆ GetType()
| const ea::string & Urho3D::TileMapObject2D::GetType |
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const |
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inline |
The documentation for this class was generated from the following files: