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| DebugFrameSnapshotBatch (const DrawableProcessor &drawableProcessor, const PipelineBatch &pipelineBatch, bool newInstancingGroup) |
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ea::string | ToString () const |
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Drawable * | drawable_ {} |
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Geometry * | geometry_ {} |
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Material * | material_ {} |
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Light * | light_ {} |
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PipelineState * | pipelineState_ {} |
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unsigned | sourceBatchIndex_ {} |
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float | distance_ {} |
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unsigned | numVertices_ {} |
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unsigned | numPrimitives_ {} |
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bool | newInstancingGroup_ {} |
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The documentation for this struct was generated from the following files:
- Urho3D/RenderPipeline/RenderPipelineDebugger.h
- Urho3D/RenderPipeline/RenderPipelineDebugger.cpp