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Urho3D::OpenXRTweaks Struct Reference

Tweaks that should be applied before graphics initialization. More...

#include <Urho3D/XR/OpenXR.h>

Public Attributes

StringVector vulkanInstanceExtensions_
StringVector vulkanDeviceExtensions_
unsigned adapterId_ {}
ea::optional< ea::string > orientation_

Detailed Description

Tweaks that should be applied before graphics initialization.


The documentation for this struct was generated from the following file:
  • Urho3D/XR/OpenXR.h