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Rebel Fork Framework
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#include "../Precompiled.h"#include "../Glow/IncrementalLightBaker.h"#include "../Core/Context.h"#include "../Glow/BakedSceneChunk.h"#include "../Glow/LightmapCharter.h"#include "../Glow/LightmapGeometryBuffer.h"#include "../Glow/LightmapFilter.h"#include "../Glow/LightmapStitcher.h"#include "../Glow/LightTracer.h"#include "../Glow/RaytracerScene.h"#include "../Graphics/GlobalIllumination.h"#include "../Graphics/Graphics.h"#include "../Graphics/LightProbeGroup.h"#include "../Graphics/Model.h"#include "../IO/FileSystem.h"#include "../IO/Log.h"#include "../Math/TetrahedralMesh.h"#include "../Resource/Image.h"#include "../Resource/ResourceCache.h"#include "../IO/VirtualFileSystem.h"#include <EASTL/algorithm.h>#include <EASTL/numeric.h>#include <EASTL/sort.h>