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Rebel Fork Framework
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#include "../Precompiled.h"#include "../Glow/BakedSceneCollector.h"#include "../Glow/RaytracerScene.h"#include "../Graphics/Light.h"#include "../Graphics/LightProbeGroup.h"#include "../Graphics/Octree.h"#include "../Graphics/StaticModel.h"#include "../Graphics/Terrain.h"#include "../Graphics/TerrainPatch.h"#include "../Graphics/Zone.h"#include "../IO/Log.h"#include "../Scene/Scene.h"#include "../Resource/ResourceCache.h"#include <EASTL/algorithm.h>