Rebel Fork Framework
Urho3D::ShaderConsts Namespace Reference

Functions

 URHO3D_SHADER_CONST (Frame, DeltaTime)
 
 URHO3D_SHADER_CONST (Frame, ElapsedTime)
 
 URHO3D_SHADER_CONST (Camera, View)
 
 URHO3D_SHADER_CONST (Camera, ViewInv)
 
 URHO3D_SHADER_CONST (Camera, ViewProj)
 
 URHO3D_SHADER_CONST (Camera, ClipPlane)
 
 URHO3D_SHADER_CONST (Camera, CameraPos)
 
 URHO3D_SHADER_CONST (Camera, NearClip)
 
 URHO3D_SHADER_CONST (Camera, FarClip)
 
 URHO3D_SHADER_CONST (Camera, DepthMode)
 
 URHO3D_SHADER_CONST (Camera, FrustumSize)
 
 URHO3D_SHADER_CONST (Camera, GBufferOffsets)
 
 URHO3D_SHADER_CONST (Camera, DepthReconstruct)
 
 URHO3D_SHADER_CONST (Camera, GBufferInvSize)
 
 URHO3D_SHADER_CONST (Camera, AmbientColor)
 
 URHO3D_SHADER_CONST (Camera, FogParams)
 
 URHO3D_SHADER_CONST (Camera, FogColor)
 
 URHO3D_SHADER_CONST (Camera, NormalOffsetScale)
 
 URHO3D_SHADER_CONST (Zone, CubemapCenter0)
 
 URHO3D_SHADER_CONST (Zone, CubemapCenter1)
 
 URHO3D_SHADER_CONST (Zone, ProjectionBoxMin0)
 
 URHO3D_SHADER_CONST (Zone, ProjectionBoxMin1)
 
 URHO3D_SHADER_CONST (Zone, ProjectionBoxMax0)
 
 URHO3D_SHADER_CONST (Zone, ProjectionBoxMax1)
 
 URHO3D_SHADER_CONST (Zone, RoughnessToLODFactor0)
 
 URHO3D_SHADER_CONST (Zone, RoughnessToLODFactor1)
 
 URHO3D_SHADER_CONST (Zone, ReflectionBlendFactor)
 
 URHO3D_SHADER_CONST (Light, LightPos)
 
 URHO3D_SHADER_CONST (Light, LightDir)
 
 URHO3D_SHADER_CONST (Light, SpotAngle)
 
 URHO3D_SHADER_CONST (Light, LightShapeMatrix)
 
 URHO3D_SHADER_CONST (Light, VertexLights)
 
 URHO3D_SHADER_CONST (Light, LightMatrices)
 
 URHO3D_SHADER_CONST (Light, LightColor)
 
 URHO3D_SHADER_CONST (Light, ShadowCubeAdjust)
 
 URHO3D_SHADER_CONST (Light, ShadowCubeUVBias)
 
 URHO3D_SHADER_CONST (Light, ShadowDepthFade)
 
 URHO3D_SHADER_CONST (Light, ShadowIntensity)
 
 URHO3D_SHADER_CONST (Light, ShadowMapInvSize)
 
 URHO3D_SHADER_CONST (Light, ShadowSplits)
 
 URHO3D_SHADER_CONST (Light, VSMShadowParams)
 
 URHO3D_SHADER_CONST (Light, LightRad)
 
 URHO3D_SHADER_CONST (Light, LightLength)
 
 URHO3D_SHADER_CONST (Custom, OutlineColor)
 
 URHO3D_SHADER_CONST (Object, Model)
 
 URHO3D_SHADER_CONST (Object, SHAr)
 
 URHO3D_SHADER_CONST (Object, SHAg)
 
 URHO3D_SHADER_CONST (Object, SHAb)
 
 URHO3D_SHADER_CONST (Object, SHBr)
 
 URHO3D_SHADER_CONST (Object, SHBg)
 
 URHO3D_SHADER_CONST (Object, SHBb)
 
 URHO3D_SHADER_CONST (Object, SHC)
 
 URHO3D_SHADER_CONST (Object, Ambient)
 
 URHO3D_SHADER_CONST (Object, BillboardRot)
 
 URHO3D_SHADER_CONST (Object, SkinMatrices)
 

Detailed Description

Built-in shader consts. See _Uniforms.glsl for descriptions.

Function Documentation

◆ URHO3D_SHADER_CONST()

Urho3D::ShaderConsts::URHO3D_SHADER_CONST ( Material  ,
UOffset   
)

Serialized in Material, do not rename