Rebel Fork Framework
Urho3D::ClientReplicationState Member List

This is the complete list of members for Urho3D::ClientReplicationState, including all inherited members.

AddRef()Urho3D::RefCounted
BeginNetworkFrame(NetworkFrame currentFrame, float overtime)Urho3D::ClientSynchronizationState
ClientReplicationState(NetworkObjectRegistry *objectRegistry, AbstractConnection *connection, const VariantMap &settings) (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationState
ClientSynchronizationState(NetworkObjectRegistry *objectRegistry, AbstractConnection *connection, const VariantMap &settings) (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationState
clockTimeAccumulator_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
componentBuffer_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
connection_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprotected
frame_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
frameLocalTime_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
GetCurrentFrame() const (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateinline
GetInputBufferSize() const (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateinline
GetInputDelay() const (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateinline
GetReportedInputLoss() const (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateinline
GetSetting(const NetworkSetting &setting) constUrho3D::ClientSynchronizationState
HasScriptObject() constUrho3D::RefCountedinline
inputBufferFilter_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
inputBufferSize_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
inputDelay_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
inputDelayFilter_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
inputStats_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
InputStatsSafetyLimit (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivatestatic
IsScriptStrongRef() constUrho3D::RefCountedinline
IsSynchronized() const (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateinline
latestProcessedPingTimestamp_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
MakeMagic() const (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
objectRegistry_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprotected
objectsRelevance_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
objectsRelevanceTimeouts_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
OnInputReceived(NetworkFrame inputFrame)Urho3D::ClientSynchronizationStateprotected
operator=(const RefCounted &rhs)=deleteUrho3D::RefCounted
pendingRemovedObjects_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
pendingUpdatedObjects_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
ProcessMessage(NetworkMessageId messageId, MemoryBuffer &messageData)Urho3D::ClientReplicationState
ProcessObjectsFeedbackUnreliable(MemoryBuffer &messageData) (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
ProcessSynchronized(const MsgSynchronized &msg) (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
refCount_Urho3D::RefCountedprivate
RefCounted()Urho3D::RefCounted
RefCounted(const RefCounted &rhs)=deleteUrho3D::RefCounted
RefCountPtr() constUrho3D::RefCountedinline
Refs() constUrho3D::RefCounted
ReleaseRef()Urho3D::RefCounted
reportedLoss_ (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
SendAddObjects() (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
SendMessages(NetworkFrame currentFrame, const SharedReplicationState &sharedState)Urho3D::ClientReplicationState
Urho3D::ClientSynchronizationState::SendMessages()Urho3D::ClientSynchronizationStateprotected
SendRemoveObjects() (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
SendUpdateObjectsReliable(const SharedReplicationState &sharedState) (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
SendUpdateObjectsUnreliable(NetworkFrame currentFrame, const SharedReplicationState &sharedState) (defined in Urho3D::ClientReplicationState)Urho3D::ClientReplicationStateprivate
SetReportedInputLoss(float loss)Urho3D::ClientReplicationStateinline
settings_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprotected
synchronizationMagic_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
synchronized_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
updateFrequency_ (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprotected
UpdateInputBuffer() (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
UpdateInputDelay() (defined in Urho3D::ClientSynchronizationState)Urho3D::ClientSynchronizationStateprivate
UpdateNetworkObjects(SharedReplicationState &sharedState)Urho3D::ClientReplicationState
WeakRefs() constUrho3D::RefCounted
~RefCounted()Urho3D::RefCountedvirtual