AddRef() | Urho3D::RefCounted | |
BeginNetworkFrame(NetworkFrame currentFrame, float overtime) | Urho3D::ClientSynchronizationState | |
ClientReplicationState(NetworkObjectRegistry *objectRegistry, AbstractConnection *connection, const VariantMap &settings) (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | |
ClientSynchronizationState(NetworkObjectRegistry *objectRegistry, AbstractConnection *connection, const VariantMap &settings) (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | |
clockTimeAccumulator_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
componentBuffer_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
connection_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | protected |
frame_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
frameLocalTime_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
GetCurrentFrame() const (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | inline |
GetInputBufferSize() const (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | inline |
GetInputDelay() const (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | inline |
GetReportedInputLoss() const (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | inline |
GetSetting(const NetworkSetting &setting) const | Urho3D::ClientSynchronizationState | |
HasScriptObject() const | Urho3D::RefCounted | inline |
inputBufferFilter_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
inputBufferSize_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
inputDelay_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
inputDelayFilter_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
inputStats_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
InputStatsSafetyLimit (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | privatestatic |
IsScriptStrongRef() const | Urho3D::RefCounted | inline |
IsSynchronized() const (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | inline |
latestProcessedPingTimestamp_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
MakeMagic() const (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
objectRegistry_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | protected |
objectsRelevance_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
objectsRelevanceTimeouts_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
OnInputReceived(NetworkFrame inputFrame) | Urho3D::ClientSynchronizationState | protected |
operator=(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
pendingRemovedObjects_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
pendingUpdatedObjects_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
ProcessMessage(NetworkMessageId messageId, MemoryBuffer &messageData) | Urho3D::ClientReplicationState | |
ProcessObjectsFeedbackUnreliable(MemoryBuffer &messageData) (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
ProcessSynchronized(const MsgSynchronized &msg) (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
refCount_ | Urho3D::RefCounted | private |
RefCounted() | Urho3D::RefCounted | |
RefCounted(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
RefCountPtr() const | Urho3D::RefCounted | inline |
Refs() const | Urho3D::RefCounted | |
ReleaseRef() | Urho3D::RefCounted | |
reportedLoss_ (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
SendAddObjects() (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
SendMessages(NetworkFrame currentFrame, const SharedReplicationState &sharedState) | Urho3D::ClientReplicationState | |
Urho3D::ClientSynchronizationState::SendMessages() | Urho3D::ClientSynchronizationState | protected |
SendRemoveObjects() (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
SendUpdateObjectsReliable(const SharedReplicationState &sharedState) (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
SendUpdateObjectsUnreliable(NetworkFrame currentFrame, const SharedReplicationState &sharedState) (defined in Urho3D::ClientReplicationState) | Urho3D::ClientReplicationState | private |
SetReportedInputLoss(float loss) | Urho3D::ClientReplicationState | inline |
settings_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | protected |
synchronizationMagic_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
synchronized_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
updateFrequency_ (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | protected |
UpdateInputBuffer() (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
UpdateInputDelay() (defined in Urho3D::ClientSynchronizationState) | Urho3D::ClientSynchronizationState | private |
UpdateNetworkObjects(SharedReplicationState &sharedState) | Urho3D::ClientReplicationState | |
WeakRefs() const | Urho3D::RefCounted | |
~RefCounted() | Urho3D::RefCounted | virtual |