activeNode_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
activeNodeOrScene_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
activeObject_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
Clear() | Urho3D::SceneSelection | |
ClearInternal() (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
components_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
ConvertToNodes() | Urho3D::SceneSelection | |
effectiveNodes_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
effectiveNodesAndScenes_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
GetActiveNode() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetActiveNodeOrScene() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetActiveObject() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetComponents() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetEffectiveNodes() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetEffectiveNodesAndScenes() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetNodes() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetNodesAndScenes() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
GetRevision() const | Urho3D::SceneSelection | inline |
GetSummary(Scene *scene) const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
IsEmpty() const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | inline |
IsSelected(Component *component) const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
IsSelected(Node *node, bool effectively=false) const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
IsSelected(Object *object) const (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
Load(Scene *scene, const PackedSceneSelection &packedSelection) | Urho3D::SceneSelection | |
nodes_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
nodesAndScenes_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
NotifyChanged() (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
objects_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
OnChanged (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
Pack() const | Urho3D::SceneSelection | |
revision_ (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
Save(PackedSceneSelection &packedSelection) const | Urho3D::SceneSelection | |
SetSelected(Component *component, bool selected, bool activated=true) | Urho3D::SceneSelection | |
SetSelected(Node *node, bool selected, bool activated=true) | Urho3D::SceneSelection | |
SetSelected(Object *object, bool selected, bool activated=true) | Urho3D::SceneSelection | |
Update() | Urho3D::SceneSelection | |
UpdateActiveObject(const WeakPtr< Node > &node, const WeakPtr< Component > &component, bool forceUpdate) (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
UpdateEffectiveNodes() (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | private |
WeakComponentSet typedef (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
WeakNodeSet typedef (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |
WeakObjectSet typedef (defined in Urho3D::SceneSelection) | Urho3D::SceneSelection | |