animation_ | Urho3D::Spriter::SpriterInstance | private |
Clear() | Urho3D::Spriter::SpriterInstance | private |
currentTime_ | Urho3D::Spriter::SpriterInstance | private |
entity_ | Urho3D::Spriter::SpriterInstance | private |
GetAnimation() const | Urho3D::Spriter::SpriterInstance | inline |
GetEntity() const | Urho3D::Spriter::SpriterInstance | inline |
GetSpatialInfo() const | Urho3D::Spriter::SpriterInstance | inline |
GetTimelineKey(Ref *ref) const | Urho3D::Spriter::SpriterInstance | private |
GetTimelineKeys() const | Urho3D::Spriter::SpriterInstance | inline |
looping_ | Urho3D::Spriter::SpriterInstance | private |
mainlineKey_ | Urho3D::Spriter::SpriterInstance | private |
OnSetAnimation(Animation *animation, LoopMode loopMode=Default) | Urho3D::Spriter::SpriterInstance | private |
OnSetEntity(Entity *entity) | Urho3D::Spriter::SpriterInstance | private |
owner_ | Urho3D::Spriter::SpriterInstance | private |
SetAnimation(int index, LoopMode loopMode=Default) | Urho3D::Spriter::SpriterInstance | |
SetAnimation(const ea::string &animationName, LoopMode loopMode=Default) | Urho3D::Spriter::SpriterInstance | |
SetEntity(int index) | Urho3D::Spriter::SpriterInstance | |
SetEntity(const ea::string &entityName) | Urho3D::Spriter::SpriterInstance | |
setSpatialInfo(const Spriter::SpatialInfo &spatialInfo) | Urho3D::Spriter::SpriterInstance | |
setSpatialInfo(float x, float y, float angle, float scaleX, float scaleY) | Urho3D::Spriter::SpriterInstance | |
spatialInfo_ | Urho3D::Spriter::SpriterInstance | private |
spriterData_ | Urho3D::Spriter::SpriterInstance | private |
SpriterInstance(Component *owner, Spriter::SpriterData *spriteData) | Urho3D::Spriter::SpriterInstance | |
timelineKeys_ | Urho3D::Spriter::SpriterInstance | private |
Update(float deltaTime) | Urho3D::Spriter::SpriterInstance | |
UpdateMainlineKey() | Urho3D::Spriter::SpriterInstance | private |
UpdateTimelineKeys() | Urho3D::Spriter::SpriterInstance | private |
~SpriterInstance() | Urho3D::Spriter::SpriterInstance | |