| Abs() const | Urho3D::BaseVector2< T > | inline |
| AbsDotProduct(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| Angle(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| BaseVector2() noexcept=default | Urho3D::BaseVector2< T > | |
| BaseVector2(T x, T y) noexcept | Urho3D::BaseVector2< T > | inline |
| BaseVector2(const T data[]) noexcept | Urho3D::BaseVector2< T > | inlineexplicit |
| Cast(typename OtherVectorType::ScalarType z={}, typename OtherVectorType::ScalarType w={}) const | Urho3D::BaseVector2< T > | inline |
| CastXZ(typename OtherVectorType::ScalarType z={}, typename OtherVectorType::ScalarType w={}) const | Urho3D::BaseVector2< T > | inline |
| CrossProduct(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| Data() const | Urho3D::BaseVector2< T > | inline |
| DistanceToPoint(const BaseVector2 &point) const | Urho3D::BaseVector2< T > | inline |
| DotProduct(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| DOWN | Urho3D::BaseVector2< T > | inlinestatic |
| Equals(const BaseVector2 &rhs, T eps=static_cast< T >(M_EPSILON)) const | Urho3D::BaseVector2< T > | inline |
| GetOrthogonalClockwise() const | Urho3D::BaseVector2< T > | inline |
| GetOrthogonalCounterClockwise() const | Urho3D::BaseVector2< T > | inline |
| IsInf() const | Urho3D::BaseVector2< T > | inline |
| IsNaN() const | Urho3D::BaseVector2< T > | inline |
| LEFT | Urho3D::BaseVector2< T > | inlinestatic |
| Length() const | Urho3D::BaseVector2< T > | inline |
| LengthSquared() const | Urho3D::BaseVector2< T > | inline |
| Lerp(const BaseVector2 &rhs, T t) const | Urho3D::BaseVector2< T > | inline |
| MutableData() | Urho3D::BaseVector2< T > | inline |
| Normalize() | Urho3D::BaseVector2< T > | inline |
| Normalized() const | Urho3D::BaseVector2< T > | inline |
| NormalizedOrDefault(const BaseVector2 &defaultValue=BaseVector2::ZERO, T eps=static_cast< T >(M_LARGE_EPSILON)) const | Urho3D::BaseVector2< T > | inline |
| NumComponents | Urho3D::Detail::VectorTraits< T, 2 > | static |
| ONE | Urho3D::BaseVector2< T > | inlinestatic |
| operator!=(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| operator*(T rhs) const | Urho3D::BaseVector2< T > | inline |
| operator*(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| operator*=(T rhs) | Urho3D::BaseVector2< T > | inline |
| operator*=(const BaseVector2 &rhs) | Urho3D::BaseVector2< T > | inline |
| operator+(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| operator+=(const BaseVector2 &rhs) | Urho3D::BaseVector2< T > | inline |
| operator-() const | Urho3D::BaseVector2< T > | inline |
| operator-(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| operator-=(const BaseVector2 &rhs) | Urho3D::BaseVector2< T > | inline |
| operator/(T rhs) const | Urho3D::BaseVector2< T > | inline |
| operator/(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| operator/=(T rhs) | Urho3D::BaseVector2< T > | inline |
| operator/=(const BaseVector2 &rhs) | Urho3D::BaseVector2< T > | inline |
| operator==(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| ProjectOntoAxis(const BaseVector2 &axis) const | Urho3D::BaseVector2< T > | inline |
| ProjectOntoLine(const BaseVector2 &from, const BaseVector2 &to, bool clamped=false) const | Urho3D::BaseVector2< T > | inline |
| ProjectOntoLineScalar(const BaseVector2 &from, const BaseVector2 &to, bool clamped=false) const | Urho3D::BaseVector2< T > | inline |
| ReNormalized(T minLength, T maxLength, const BaseVector2 &defaultValue=BaseVector2::ZERO, T eps=static_cast< T >(M_LARGE_EPSILON)) const | Urho3D::BaseVector2< T > | inline |
| RIGHT | Urho3D::BaseVector2< T > | inlinestatic |
| ScalarCrossProduct(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| ScalarType typedef | Urho3D::Detail::VectorTraits< T, 2 > | |
| SignedAngle(const BaseVector2 &rhs) const | Urho3D::BaseVector2< T > | inline |
| Tie() const | Urho3D::BaseVector2< T > | inline |
| ToHash() const | Urho3D::BaseVector2< T > | inline |
| ToIntVector2() const | Urho3D::BaseVector2< T > | inline |
| ToIntVector3(int z=0) const | Urho3D::BaseVector2< T > | |
| ToString() const | Urho3D::BaseVector2< T > | inline |
| ToVector3(float z=0.0f) const | Urho3D::BaseVector2< T > | |
| ToVector4(float z=0.0f, float w=0.0f) const | Urho3D::BaseVector2< T > | |
| UP | Urho3D::BaseVector2< T > | inlinestatic |
| x_ | Urho3D::BaseVector2< T > | |
| y_ | Urho3D::BaseVector2< T > | |
| ZERO | Urho3D::BaseVector2< T > | inlinestatic |